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https://github.com/BeamMP/BeamMP-Launcher.git
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fixed. every. bug.
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@@ -155,6 +155,7 @@ void GameHandler(SOCKET Client){
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} else {
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debug(Sec("(Core) recv failed with error: ") + std::to_string(WSAGetLastError()));
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}
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NetReset();
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KillSocket(Client);
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}
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void localRes(){
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