From 8b4fefd518f20f231fa416d8ed2054c535a6beb1 Mon Sep 17 00:00:00 2001 From: Katharine Chui Date: Mon, 11 May 2026 14:13:27 +0200 Subject: [PATCH] avoid exposing game to partially written mod files during first download This avoids mod loading failure messages caused by partially copied mod files after initial download, the same way it is already avoided while loading files from cache. --- src/Network/Resources.cpp | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/src/Network/Resources.cpp b/src/Network/Resources.cpp index 40dcdac..2869fd9 100644 --- a/src/Network/Resources.cpp +++ b/src/Network/Resources.cpp @@ -583,13 +583,17 @@ void NewSyncResources(SOCKET Sock, const std::string& Mods, const std::vectorsubstr(pos)); } WaitForConfirm();