mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 15:36:10 +00:00
2 crash fixes + data compressor
This commit is contained in:
parent
e2660f2c2a
commit
7bf9e3067b
@ -9,6 +9,6 @@ project(BeamMP-Launcher)
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set(CMAKE_CXX_STANDARD 14)
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add_executable(BeamMP-Launcher main.cpp proxy.cpp Security.cpp http.cpp Discord.cpp UpdateCheck.cpp CoreNetwork.cpp Resources.cpp)
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add_executable(BeamMP-Launcher main.cpp VehicleNetwork.cpp proxy.cpp Security.cpp http.cpp Discord.cpp UpdateCheck.cpp CoreNetwork.cpp Resources.cpp Compressor.cpp VehicleNetwork.cpp)
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target_link_libraries(BeamMP-Launcher discord-rpc libcurl_a)
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target_link_libraries(BeamMP-Launcher discord-rpc libcurl_a zlibstatic)
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60
Compressor.cpp
Normal file
60
Compressor.cpp
Normal file
@ -0,0 +1,60 @@
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///
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/// Created by Anonymous275 on 4/23/2020
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///
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#include <string>
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#include <iostream>
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#include "include/zlib.h"
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void Print(const std::string&MSG){
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//std::cout << MSG << std::endl;
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}
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std::string Compress(const std::string&Data){
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std::string b;
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b.resize(Data.size());
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z_stream defstream;
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defstream.zalloc = Z_NULL;
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defstream.zfree = Z_NULL;
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defstream.opaque = Z_NULL;
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defstream.avail_in = (uInt)Data.length()+1;
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defstream.next_in = (Bytef *)&Data[0];
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defstream.avail_out = (uInt)b.size();
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defstream.next_out = (Bytef *)&b[0];
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deflateInit(&defstream, Z_BEST_COMPRESSION);
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deflate(&defstream, Z_FINISH);
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deflateEnd(&defstream);
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for(int i = int(b.length())-1;i >= 0;i--){
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if(b.at(i) != '\0'){
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b.resize(i);
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break;
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}
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}
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return b;
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}
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std::string Decompress(const std::string&Data)
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{
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std::string c;
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c.resize(Data.size()*5);
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z_stream infstream,defstream;
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infstream.zalloc = Z_NULL;
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infstream.zfree = Z_NULL;
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infstream.opaque = Z_NULL;
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infstream.avail_in = (uInt)((char*)defstream.next_out - Data.c_str());
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infstream.next_in = (Bytef *)&Data[0];
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infstream.avail_out = (uInt)c.size();
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infstream.next_out = (Bytef *)&c[0];
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inflateInit(&infstream);
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inflate(&infstream, Z_NO_FLUSH);
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inflateEnd(&infstream);
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for(int i = int(c.length())-1;i >= 0;i--){
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if(c.at(i) != '\0'){
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c.resize(i+2);
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break;
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}
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}
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return c;
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}
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@ -21,6 +21,7 @@ extern bool Terminate;
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extern bool TCPTerminate;
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void StartSync(const std::string &Data){
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std::thread t1(SyncResources,Data.substr(1,Data.find(':')-1),std::stoi(Data.substr(Data.find(':')+1)));
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//std::thread t1(SyncResources,"127.0.0.1",30814);
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t1.detach();
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}
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@ -140,16 +140,16 @@ void SyncResources(const std::string&IP,int Port){
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}
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}while (iResult > 0);
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if(BytesSent == SOCKET_ERROR)
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printf("Client: send() error %ld.\n", WSAGetLastError());
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printf("Client: send() error %d.\n", WSAGetLastError());
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if( shutdown(SendingSocket, SD_SEND) != 0)
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printf("Client: Well, there is something wrong with the shutdown() The error code: %ld\n", WSAGetLastError());
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printf("Client: Well, there is something wrong with the shutdown() The error code: %d\n", WSAGetLastError());
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if(closesocket(SendingSocket) != 0)
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printf("Client: Cannot close \"SendingSocket\" socket. Error code: %ld\n", WSAGetLastError());
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printf("Client: Cannot close \"SendingSocket\" socket. Error code: %d\n", WSAGetLastError());
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if(WSACleanup() != 0)
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154
VehicleNetwork.cpp
Normal file
154
VehicleNetwork.cpp
Normal file
@ -0,0 +1,154 @@
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///
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/// Created by Anonymous275 on 4/23/2020
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///
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <iostream>
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#include <string>
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#include <thread>
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#include <queue>
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extern bool TCPTerminate;
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void Print(const std::string&MSG);
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std::queue<std::string> VNTCPQueue;
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extern std::queue<std::string> RUDPToSend;
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#define DEFAULT_PORT "4446"
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void Responder(const SOCKET *CS){
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SOCKET ClientSocket = *CS;
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int iSendResult;
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while(!TCPTerminate){
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while (!VNTCPQueue.empty()) {
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VNTCPQueue.front() += "\n";
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iSendResult = send(ClientSocket, VNTCPQueue.front().c_str(), VNTCPQueue.front().length(), 0);
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if (iSendResult == SOCKET_ERROR) {
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std::cout << "(VN) send failed with error: " << WSAGetLastError() << std::endl;
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break;
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} else {
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if(iSendResult > 1000){
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std::cout << "(Launcher->Game VN) Bytes sent: " << iSendResult << " : " << VNTCPQueue.front().substr(0,10)
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<< VNTCPQueue.front().substr(VNTCPQueue.front().length()-10) << std::endl;
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}
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VNTCPQueue.pop();
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}
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}
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std::this_thread::sleep_for(std::chrono::nanoseconds(1));
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}
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}
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void VehicleNetworkStart(){
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do {
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std::cout << "VN on Start" << std::endl;
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WSADATA wsaData;
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int iResult;
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SOCKET ListenSocket = INVALID_SOCKET;
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SOCKET ClientSocket = INVALID_SOCKET;
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struct addrinfo *result = nullptr;
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struct addrinfo hints{};
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int iSendResult;
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char recvbuf[7507];
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int recvbuflen = 6507;
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// Initialize Winsock
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iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (iResult != 0) {
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std::cout << "(VN) WSAStartup failed with error: " << iResult << std::endl;
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std::cin.get();
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exit(-1);
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}
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ZeroMemory(&hints, sizeof(hints));
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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hints.ai_flags = AI_PASSIVE;
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// Resolve the server address and port
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iResult = getaddrinfo(nullptr, DEFAULT_PORT, &hints, &result);
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if (iResult != 0) {
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std::cout << "(VN) getaddrinfo failed with error: " << iResult << std::endl;
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WSACleanup();
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break;
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}
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// Create a socket for connecting to server
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ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
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if (ListenSocket == INVALID_SOCKET) {
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std::cout << "(VN) socket failed with error: " << WSAGetLastError() << std::endl;
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freeaddrinfo(result);
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WSACleanup();
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break;
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}
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// Setup the TCP listening socket
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iResult = bind(ListenSocket, result->ai_addr, (int) result->ai_addrlen);
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if (iResult == SOCKET_ERROR) {
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std::cout << "(VN) bind failed with error: " << WSAGetLastError() << std::endl;
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freeaddrinfo(result);
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closesocket(ListenSocket);
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WSACleanup();
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break;
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}
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freeaddrinfo(result);
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iResult = listen(ListenSocket, SOMAXCONN);
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if (iResult == SOCKET_ERROR) {
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std::cout << "(VN) listen failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ListenSocket);
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WSACleanup();
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continue;
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}
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ClientSocket = accept(ListenSocket, NULL, NULL);
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if (ClientSocket == INVALID_SOCKET) {
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std::cout << "(VN) accept failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ListenSocket);
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WSACleanup();
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continue;
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}
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closesocket(ListenSocket);
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std::cout << "(VN) Game Connected!" << std::endl;
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std::thread TCPSend(Responder,&ClientSocket);
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TCPSend.detach();
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do {
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//std::cout << "(Proxy) Waiting for Game Data..." << std::endl;
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iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
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if (iResult > 0) {
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std::string buff;
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buff.resize(iResult*2);
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memcpy(&buff[0],recvbuf,iResult);
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buff.resize(iResult);
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//Print(buff);
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if(buff.length() > 3)RUDPToSend.push(buff);
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std::cout << "(Game->Launcher VN) Data : " << buff.length() << std::endl;
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} else if (iResult == 0) {
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std::cout << "(VN) Connection closing...\n";
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closesocket(ClientSocket);
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WSACleanup();
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continue;
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} else {
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std::cout << "(VN) recv failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ClientSocket);
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WSACleanup();
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continue;
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}
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} while (iResult > 0);
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iResult = shutdown(ClientSocket, SD_SEND);
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if (iResult == SOCKET_ERROR) {
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std::cout << "(VN) shutdown failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ClientSocket);
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WSACleanup();
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continue;
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}
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closesocket(ClientSocket);
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WSACleanup();
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}while (!TCPTerminate);
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}
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@ -39,7 +39,7 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include <time.h>
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#define ENET_VERSION_MAJOR 2
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#define ENET_VERSION_MINOR 2
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#define ENET_VERSION_PATCH 0
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@ -48,7 +48,6 @@
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#define ENET_VERSION_GET_MINOR(version) (((version)>>8)&0xFF)
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#define ENET_VERSION_GET_PATCH(version) ((version)&0xFF)
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#define ENET_VERSION ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR, ENET_VERSION_PATCH)
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#define ENET_TIME_OVERFLOW 86400000
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#define ENET_TIME_LESS(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW)
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#define ENET_TIME_GREATER(a, b) ((b) - (a) >= ENET_TIME_OVERFLOW)
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@ -1071,7 +1070,7 @@ __inline int64_t enet_at_atomic_cas(char *ptr, int64_t new_val, int64_t old_val,
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return InterlockedCompareExchange64((volatile LONGLONG *)ptr, (LONGLONG)new_val,
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(LONGLONG)old_val);
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#else
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return _InterlockedCompareExchange64((volatile LONGLONG *)ptr, (LONGLONG)new_val,
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return _InterlockedCompareExchange64((volatile LONGLONG *)ptr, (LONGLONG)new_val,
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(LONGLONG)old_val);
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#endif
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default:
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@ -5588,7 +5587,6 @@ int enet_address_set_host_ip(ENetAddress *address, const char *name) {
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int enet_address_set_host(ENetAddress *address, const char *name) {
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struct hostent *hostEntry = NULL;
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hostEntry = gethostbyname(name);
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if (hostEntry == NULL || hostEntry->h_addrtype != AF_INET) {
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if (!inet_pton(AF_INET6, name, &address->host)) {
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return -1;
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527
include/zconf.h
Normal file
527
include/zconf.h
Normal file
@ -0,0 +1,527 @@
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/* zconf.h -- configuration of the zlib compression library
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* Copyright (C) 1995-2016 Jean-loup Gailly, Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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#ifndef ZCONF_H
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#define ZCONF_H
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#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
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# define Z_PREFIX_SET
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/* all linked symbols and init macros */
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# define _dist_code z__dist_code
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# define _length_code z__length_code
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# define _tr_align z__tr_align
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# define _tr_flush_bits z__tr_flush_bits
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# define _tr_flush_block z__tr_flush_block
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# define _tr_init z__tr_init
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# define _tr_stored_block z__tr_stored_block
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# define _tr_tally z__tr_tally
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# define adler32 z_adler32
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# define adler32_combine z_adler32_combine
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# define adler32_combine64 z_adler32_combine64
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# define adler32_z z_adler32_z
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# ifndef Z_SOLO
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# define compress z_compress
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# define compress2 z_compress2
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# define compressBound z_compressBound
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# endif
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# define crc32 z_crc32
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# define crc32_combine z_crc32_combine
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# define crc32_combine64 z_crc32_combine64
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# define crc32_z z_crc32_z
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# define deflate z_deflate
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# define deflateBound z_deflateBound
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# define deflateCopy z_deflateCopy
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# define deflateEnd z_deflateEnd
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# define deflateGetDictionary z_deflateGetDictionary
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# define deflateInit z_deflateInit
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# define deflateInit2 z_deflateInit2
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# define deflateInit2_ z_deflateInit2_
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# define deflateInit_ z_deflateInit_
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# define deflateParams z_deflateParams
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# define deflatePending z_deflatePending
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# define deflatePrime z_deflatePrime
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# define deflateReset z_deflateReset
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# define deflateResetKeep z_deflateResetKeep
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# define deflateSetDictionary z_deflateSetDictionary
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# define deflateSetHeader z_deflateSetHeader
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# define deflateTune z_deflateTune
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# define deflate_copyright z_deflate_copyright
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# define get_crc_table z_get_crc_table
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# ifndef Z_SOLO
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# define gz_error z_gz_error
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# define gz_intmax z_gz_intmax
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# define gz_strwinerror z_gz_strwinerror
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# define gzbuffer z_gzbuffer
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# define gzclearerr z_gzclearerr
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# define gzclose z_gzclose
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# define gzclose_r z_gzclose_r
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# define gzclose_w z_gzclose_w
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# define gzdirect z_gzdirect
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# define gzdopen z_gzdopen
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# define gzeof z_gzeof
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# define gzerror z_gzerror
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# define gzflush z_gzflush
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# define gzfread z_gzfread
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# define gzfwrite z_gzfwrite
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# define gzgetc z_gzgetc
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# define gzgetc_ z_gzgetc_
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# define gzgets z_gzgets
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# define gzoffset z_gzoffset
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# define gzoffset64 z_gzoffset64
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# define gzopen z_gzopen
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# define gzopen64 z_gzopen64
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# ifdef _WIN32
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# define gzopen_w z_gzopen_w
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# endif
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# define gzprintf z_gzprintf
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# define gzputc z_gzputc
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# define gzputs z_gzputs
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# define gzread z_gzread
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# define gzrewind z_gzrewind
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# define gzseek z_gzseek
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# define gzseek64 z_gzseek64
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# define gzsetparams z_gzsetparams
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# define gztell z_gztell
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# define gztell64 z_gztell64
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# define gzungetc z_gzungetc
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# define gzvprintf z_gzvprintf
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# define gzwrite z_gzwrite
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# endif
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# define inflate z_inflate
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# define inflateBack z_inflateBack
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# define inflateBackEnd z_inflateBackEnd
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# define inflateBackInit z_inflateBackInit
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# define inflateBackInit_ z_inflateBackInit_
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# define inflateCodesUsed z_inflateCodesUsed
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# define inflateCopy z_inflateCopy
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# define inflateEnd z_inflateEnd
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# define inflateGetDictionary z_inflateGetDictionary
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# define inflateGetHeader z_inflateGetHeader
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# define inflateInit z_inflateInit
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# define inflateInit2 z_inflateInit2
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# define inflateInit2_ z_inflateInit2_
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# define inflateInit_ z_inflateInit_
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# define inflateMark z_inflateMark
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# define inflatePrime z_inflatePrime
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# define inflateReset z_inflateReset
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# define inflateReset2 z_inflateReset2
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# define inflateResetKeep z_inflateResetKeep
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# define inflateSetDictionary z_inflateSetDictionary
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# define inflateSync z_inflateSync
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# define inflateSyncPoint z_inflateSyncPoint
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# define inflateUndermine z_inflateUndermine
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# define inflateValidate z_inflateValidate
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# define inflate_copyright z_inflate_copyright
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# define inflate_fast z_inflate_fast
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# define inflate_table z_inflate_table
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# ifndef Z_SOLO
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# define uncompress z_uncompress
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# define uncompress2 z_uncompress2
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# endif
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# define zError z_zError
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# ifndef Z_SOLO
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# define zcalloc z_zcalloc
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# define zcfree z_zcfree
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# endif
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# define zlibCompileFlags z_zlibCompileFlags
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# define zlibVersion z_zlibVersion
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/* all zlib typedefs in zlib.h and zconf.h */
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# define Byte z_Byte
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# define Bytef z_Bytef
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# define alloc_func z_alloc_func
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# define charf z_charf
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||||
# define free_func z_free_func
|
||||
# ifndef Z_SOLO
|
||||
# define gzFile z_gzFile
|
||||
# endif
|
||||
# define gz_header z_gz_header
|
||||
# define gz_headerp z_gz_headerp
|
||||
# define in_func z_in_func
|
||||
# define intf z_intf
|
||||
# define out_func z_out_func
|
||||
# define uInt z_uInt
|
||||
# define uIntf z_uIntf
|
||||
# define uLong z_uLong
|
||||
# define uLongf z_uLongf
|
||||
# define voidp z_voidp
|
||||
# define voidpc z_voidpc
|
||||
# define voidpf z_voidpf
|
||||
|
||||
/* all zlib structs in zlib.h and zconf.h */
|
||||
# define gz_header_s z_gz_header_s
|
||||
# define internal_state z_internal_state
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__MSDOS__) && !defined(MSDOS)
|
||||
# define MSDOS
|
||||
#endif
|
||||
#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
|
||||
# define OS2
|
||||
#endif
|
||||
#if defined(_WINDOWS) && !defined(WINDOWS)
|
||||
# define WINDOWS
|
||||
#endif
|
||||
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
|
||||
# ifndef WIN32
|
||||
# define WIN32
|
||||
# endif
|
||||
#endif
|
||||
#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
|
||||
# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
|
||||
# ifndef SYS16BIT
|
||||
# define SYS16BIT
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
|
||||
* than 64k bytes at a time (needed on systems with 16-bit int).
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# define MAXSEG_64K
|
||||
#endif
|
||||
#ifdef MSDOS
|
||||
# define UNALIGNED_OK
|
||||
#endif
|
||||
|
||||
#ifdef __STDC_VERSION__
|
||||
# ifndef STDC
|
||||
# define STDC
|
||||
# endif
|
||||
# if __STDC_VERSION__ >= 199901L
|
||||
# ifndef STDC99
|
||||
# define STDC99
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
|
||||
# define STDC
|
||||
#endif
|
||||
#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
|
||||
# define STDC
|
||||
#endif
|
||||
|
||||
#ifndef STDC
|
||||
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
|
||||
# define const /* note: need a more gentle solution here */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(ZLIB_CONST) && !defined(z_const)
|
||||
# define z_const const
|
||||
#else
|
||||
# define z_const
|
||||
#endif
|
||||
|
||||
#ifdef Z_SOLO
|
||||
typedef unsigned long z_size_t;
|
||||
#else
|
||||
# define z_longlong long long
|
||||
# if defined(NO_SIZE_T)
|
||||
typedef unsigned NO_SIZE_T z_size_t;
|
||||
# elif defined(STDC)
|
||||
# include <stddef.h>
|
||||
typedef size_t z_size_t;
|
||||
# else
|
||||
typedef unsigned long z_size_t;
|
||||
# endif
|
||||
# undef z_longlong
|
||||
#endif
|
||||
|
||||
/* Maximum value for memLevel in deflateInit2 */
|
||||
#ifndef MAX_MEM_LEVEL
|
||||
# ifdef MAXSEG_64K
|
||||
# define MAX_MEM_LEVEL 8
|
||||
# else
|
||||
# define MAX_MEM_LEVEL 9
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
|
||||
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
|
||||
* created by gzip. (Files created by minigzip can still be extracted by
|
||||
* gzip.)
|
||||
*/
|
||||
#ifndef MAX_WBITS
|
||||
# define MAX_WBITS 15 /* 32K LZ77 window */
|
||||
#endif
|
||||
|
||||
/* The memory requirements for deflate are (in bytes):
|
||||
(1 << (windowBits+2)) + (1 << (memLevel+9))
|
||||
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
|
||||
plus a few kilobytes for small objects. For example, if you want to reduce
|
||||
the default memory requirements from 256K to 128K, compile with
|
||||
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
|
||||
Of course this will generally degrade compression (there's no free lunch).
|
||||
|
||||
The memory requirements for inflate are (in bytes) 1 << windowBits
|
||||
that is, 32K for windowBits=15 (default value) plus about 7 kilobytes
|
||||
for small objects.
|
||||
*/
|
||||
|
||||
/* Type declarations */
|
||||
|
||||
#ifndef OF /* function prototypes */
|
||||
# ifdef STDC
|
||||
# define OF(args) args
|
||||
# else
|
||||
# define OF(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef Z_ARG /* function prototypes for stdarg */
|
||||
# if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
||||
# define Z_ARG(args) args
|
||||
# else
|
||||
# define Z_ARG(args) ()
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* The following definitions for FAR are needed only for MSDOS mixed
|
||||
* model programming (small or medium model with some far allocations).
|
||||
* This was tested only with MSC; for other MSDOS compilers you may have
|
||||
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
|
||||
* just define FAR to be empty.
|
||||
*/
|
||||
#ifdef SYS16BIT
|
||||
# if defined(M_I86SM) || defined(M_I86MM)
|
||||
/* MSC small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef _MSC_VER
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
# if (defined(__SMALL__) || defined(__MEDIUM__))
|
||||
/* Turbo C small or medium model */
|
||||
# define SMALL_MEDIUM
|
||||
# ifdef __BORLANDC__
|
||||
# define FAR _far
|
||||
# else
|
||||
# define FAR far
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(WINDOWS) || defined(WIN32)
|
||||
/* If building or using zlib as a DLL, define ZLIB_DLL.
|
||||
* This is not mandatory, but it offers a little performance increase.
|
||||
*/
|
||||
# ifdef ZLIB_DLL
|
||||
# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXTERN extern __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXTERN extern __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
# endif /* ZLIB_DLL */
|
||||
/* If building or using zlib with the WINAPI/WINAPIV calling convention,
|
||||
* define ZLIB_WINAPI.
|
||||
* Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
|
||||
*/
|
||||
# ifdef ZLIB_WINAPI
|
||||
# ifdef FAR
|
||||
# undef FAR
|
||||
# endif
|
||||
# include <windows.h>
|
||||
/* No need for _export, use ZLIB.DEF instead. */
|
||||
/* For complete Windows compatibility, use WINAPI, not __stdcall. */
|
||||
# define ZEXPORT WINAPI
|
||||
# ifdef WIN32
|
||||
# define ZEXPORTVA WINAPIV
|
||||
# else
|
||||
# define ZEXPORTVA FAR CDECL
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined (__BEOS__)
|
||||
# ifdef ZLIB_DLL
|
||||
# ifdef ZLIB_INTERNAL
|
||||
# define ZEXPORT __declspec(dllexport)
|
||||
# define ZEXPORTVA __declspec(dllexport)
|
||||
# else
|
||||
# define ZEXPORT __declspec(dllimport)
|
||||
# define ZEXPORTVA __declspec(dllimport)
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef ZEXTERN
|
||||
# define ZEXTERN extern
|
||||
#endif
|
||||
#ifndef ZEXPORT
|
||||
# define ZEXPORT
|
||||
#endif
|
||||
#ifndef ZEXPORTVA
|
||||
# define ZEXPORTVA
|
||||
#endif
|
||||
|
||||
#ifndef FAR
|
||||
# define FAR
|
||||
#endif
|
||||
|
||||
#if !defined(__MACTYPES__)
|
||||
typedef unsigned char Byte; /* 8 bits */
|
||||
#endif
|
||||
typedef unsigned int uInt; /* 16 bits or more */
|
||||
typedef unsigned long uLong; /* 32 bits or more */
|
||||
|
||||
#ifdef SMALL_MEDIUM
|
||||
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
|
||||
# define Bytef Byte FAR
|
||||
#else
|
||||
typedef Byte FAR Bytef;
|
||||
#endif
|
||||
typedef char FAR charf;
|
||||
typedef int FAR intf;
|
||||
typedef uInt FAR uIntf;
|
||||
typedef uLong FAR uLongf;
|
||||
|
||||
#ifdef STDC
|
||||
typedef void const *voidpc;
|
||||
typedef void FAR *voidpf;
|
||||
typedef void *voidp;
|
||||
#else
|
||||
typedef Byte const *voidpc;
|
||||
typedef Byte FAR *voidpf;
|
||||
typedef Byte *voidp;
|
||||
#endif
|
||||
|
||||
#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
|
||||
# include <limits.h>
|
||||
# if (UINT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned
|
||||
# elif (ULONG_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned long
|
||||
# elif (USHRT_MAX == 0xffffffffUL)
|
||||
# define Z_U4 unsigned short
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef Z_U4
|
||||
typedef Z_U4 z_crc_t;
|
||||
#else
|
||||
typedef unsigned long z_crc_t;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
|
||||
# define Z_HAVE_UNISTD_H
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STDARG_H /* may be set to #if 1 by ./configure */
|
||||
# define Z_HAVE_STDARG_H
|
||||
#endif
|
||||
|
||||
#ifdef STDC
|
||||
# ifndef Z_SOLO
|
||||
# include <sys/types.h> /* for off_t */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(STDC) || defined(Z_HAVE_STDARG_H)
|
||||
# ifndef Z_SOLO
|
||||
# include <stdarg.h> /* for va_list */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
# ifndef Z_SOLO
|
||||
# include <stddef.h> /* for wchar_t */
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
|
||||
* "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
|
||||
* though the former does not conform to the LFS document), but considering
|
||||
* both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
|
||||
* equivalently requesting no 64-bit operations
|
||||
*/
|
||||
#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
|
||||
# undef _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
|
||||
#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
|
||||
# define Z_HAVE_UNISTD_H
|
||||
#endif
|
||||
#ifndef Z_SOLO
|
||||
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
|
||||
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
|
||||
# ifdef VMS
|
||||
# include <unixio.h> /* for off_t */
|
||||
# endif
|
||||
# ifndef z_off_t
|
||||
# define z_off_t off_t
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
|
||||
# define Z_LFS64
|
||||
#endif
|
||||
|
||||
#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
|
||||
# define Z_LARGE64
|
||||
#endif
|
||||
|
||||
#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
|
||||
# define Z_WANT64
|
||||
#endif
|
||||
|
||||
#if !defined(SEEK_SET) && !defined(Z_SOLO)
|
||||
# define SEEK_SET 0 /* Seek from beginning of file. */
|
||||
# define SEEK_CUR 1 /* Seek from current position. */
|
||||
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
|
||||
#endif
|
||||
|
||||
#ifndef z_off_t
|
||||
# define z_off_t long
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && defined(Z_LARGE64)
|
||||
# define z_off64_t off64_t
|
||||
#else
|
||||
# if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
|
||||
# define z_off64_t __int64
|
||||
# else
|
||||
# define z_off64_t z_off_t
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* MVS linker does not support external names larger than 8 bytes */
|
||||
#if defined(__MVS__)
|
||||
#pragma map(deflateInit_,"DEIN")
|
||||
#pragma map(deflateInit2_,"DEIN2")
|
||||
#pragma map(deflateEnd,"DEEND")
|
||||
#pragma map(deflateBound,"DEBND")
|
||||
#pragma map(inflateInit_,"ININ")
|
||||
#pragma map(inflateInit2_,"ININ2")
|
||||
#pragma map(inflateEnd,"INEND")
|
||||
#pragma map(inflateSync,"INSY")
|
||||
#pragma map(inflateSetDictionary,"INSEDI")
|
||||
#pragma map(compressBound,"CMBND")
|
||||
#pragma map(inflate_table,"INTABL")
|
||||
#pragma map(inflate_fast,"INFA")
|
||||
#pragma map(inflate_copyright,"INCOPY")
|
||||
#endif
|
||||
|
||||
#endif /* ZCONF_H */
|
1912
include/zlib.h
Normal file
1912
include/zlib.h
Normal file
File diff suppressed because it is too large
Load Diff
4
main.cpp
4
main.cpp
@ -78,7 +78,7 @@ std::string CheckVer(const std::string &path){
|
||||
void SyncResources(const std::string&IP,int Port);
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
std::string ver = "0.56", Path = CheckDir(argv[0],ver),HTTP_Result;
|
||||
std::string ver = "0.735", Path = CheckDir(argv[0],ver),HTTP_Result;
|
||||
CheckForUpdates(ver); //Update Check
|
||||
|
||||
//Security
|
||||
@ -96,7 +96,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
HTTP_Result = HTTP_REQUEST("https://beamng-mp.com/entitlement?did="+Discord_Main().at(2),443);
|
||||
std::cout << "you have : " << HTTP_Result << std::endl;
|
||||
if(HTTP_Result.find("[\"MDEV\"]") == std::string::npos)exit(-1); ///Remove later
|
||||
if(HTTP_Result.find("[\"MDEV\"]") == std::string::npos && HTTP_Result.find("[\"MOD\"]") == std::string::npos)exit(-1); ///Remove later
|
||||
|
||||
|
||||
std::string ExeDir = GamePath.substr(0,GamePath.find_last_of('\\')) + "\\Bin64\\BeamNG.drive.x64.exe";
|
||||
|
61
proxy.cpp
61
proxy.cpp
@ -11,14 +11,13 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <queue>
|
||||
#include <mutex>
|
||||
|
||||
#define DEFAULT_BUFLEN 64000
|
||||
#define DEFAULT_PORT "4445"
|
||||
typedef struct {
|
||||
ENetHost *host;
|
||||
ENetPeer *peer;
|
||||
} Client;
|
||||
std::vector<std::string> Split(const std::string& String,const std::string& delimiter);
|
||||
std::chrono::time_point<std::chrono::steady_clock> PingStart,PingEnd;
|
||||
extern std::vector<std::string> GlobalInfo;
|
||||
std::queue<std::string> RUDPToSend;
|
||||
@ -38,7 +37,7 @@ void AutoPing(ENetPeer*peer){
|
||||
}
|
||||
}
|
||||
void NameRespond(ENetPeer*peer){
|
||||
std::string Packet = "NR" + GlobalInfo.at(0);
|
||||
std::string Packet = "NR" + GlobalInfo.at(0)+":"+GlobalInfo.at(2);
|
||||
enet_peer_send(peer, 0, enet_packet_create(Packet.c_str(), Packet.length()+1, ENET_PACKET_FLAG_RELIABLE));
|
||||
}
|
||||
|
||||
@ -63,7 +62,7 @@ void HandleEvent(ENetEvent event,Client client){
|
||||
case ENET_EVENT_TYPE_CONNECT:
|
||||
std::cout << "(Launcher->Server) Client Connected!" << std::endl;
|
||||
//printf("Client Connected port : %u.\n",event.peer->address.port);
|
||||
event.peer->data = (void *)"Connected Server";
|
||||
event.peer->data = (void*)"Connected Server";
|
||||
break;
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
RUDPParser((char*)event.packet->data,event.peer);
|
||||
@ -93,7 +92,6 @@ void RUDPClientThread(const std::string& IP, int Port){
|
||||
|
||||
address.host = ENET_HOST_ANY;
|
||||
address.port = Port;
|
||||
std::mutex m;
|
||||
std::cout << "(Launcher->Server) Connecting...\n";
|
||||
|
||||
enet_address_set_host(&address, IP.c_str());
|
||||
@ -109,17 +107,21 @@ void RUDPClientThread(const std::string& IP, int Port){
|
||||
enet_host_service(client.host, &event, 0);
|
||||
HandleEvent(event,client);
|
||||
while (!RUDPToSend.empty()){
|
||||
int Rel = 8;
|
||||
char C = RUDPToSend.front().at(0);
|
||||
if(C=='s'||C=='d'||C=='m'||C=='r')Rel = 1;
|
||||
ENetPacket* packet = enet_packet_create(RUDPToSend.front().c_str(),
|
||||
RUDPToSend.front().length()+1,
|
||||
Rel);
|
||||
enet_peer_send(client.peer, 0, packet);
|
||||
std::cout << "(Launcher->Server) sending " << RUDPToSend.front().length() << " Bytes" << std::endl;
|
||||
int Rel = 8;
|
||||
char C = RUDPToSend.front().at(0);
|
||||
if (C == 's' || C == 'd' || C == 'm' || C == 'r')Rel = 1;
|
||||
ENetPacket *packet = enet_packet_create(RUDPToSend.front().c_str(),
|
||||
RUDPToSend.front().length() + 1,
|
||||
Rel);
|
||||
enet_peer_send(client.peer, 0, packet);
|
||||
if (RUDPToSend.front().length() > 1000) {
|
||||
std::cout << "(Launcher->Server) Bytes sent: " << RUDPToSend.front().length() << " : "
|
||||
<< RUDPToSend.front().substr(0, 10)
|
||||
<< RUDPToSend.front().substr(RUDPToSend.front().length() - 10) << std::endl;
|
||||
}
|
||||
RUDPToSend.pop();
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(10));
|
||||
std::this_thread::sleep_for(std::chrono::nanoseconds(1));
|
||||
} while (!Terminate);
|
||||
enet_peer_disconnect(client.peer,0);
|
||||
enet_host_service(client.host, &event, 0);
|
||||
@ -134,17 +136,20 @@ void TCPRespond(const SOCKET *CS){
|
||||
std::mutex m;
|
||||
while(!TCPTerminate){
|
||||
while (!RUDPData.empty()) {
|
||||
RUDPData.front() += "\n";
|
||||
iSendResult = send(ClientSocket, RUDPData.front().c_str(), RUDPData.front().length(), 0);
|
||||
std::string Data = RUDPData.front() + "\n";
|
||||
iSendResult = send(ClientSocket, Data.c_str(), Data.length(), 0);
|
||||
if (iSendResult == SOCKET_ERROR) {
|
||||
std::cout << "(Proxy) send failed with error: " << WSAGetLastError() << std::endl;
|
||||
break;
|
||||
} else {
|
||||
if(iSendResult > 1000){
|
||||
std::cout << "(Launcher->Game) Bytes sent: " << iSendResult << " : " << RUDPData.front().substr(0,10)
|
||||
<< RUDPData.front().substr(RUDPData.front().length()-10) << std::endl;
|
||||
}
|
||||
RUDPData.pop();
|
||||
std::cout << "(Proxy->Game) Bytes sent: " << iSendResult << std::endl;
|
||||
}
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(10));
|
||||
std::this_thread::sleep_for(std::chrono::nanoseconds(1));
|
||||
}
|
||||
}
|
||||
|
||||
@ -161,8 +166,8 @@ void TCPServerThread(const std::string& IP, int Port){
|
||||
struct addrinfo hints{};
|
||||
|
||||
int iSendResult;
|
||||
char recvbuf[DEFAULT_BUFLEN];
|
||||
int recvbuflen = DEFAULT_BUFLEN;
|
||||
char recvbuf[10000];
|
||||
int recvbuflen = 10000;
|
||||
|
||||
// Initialize Winsock
|
||||
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
|
||||
@ -231,13 +236,17 @@ void TCPServerThread(const std::string& IP, int Port){
|
||||
std::thread TCPSend(TCPRespond,&ClientSocket);
|
||||
TCPSend.detach();
|
||||
do {
|
||||
std::cout << "(Proxy) Waiting for Game Data..." << std::endl;
|
||||
//std::cout << "(Proxy) Waiting for Game Data..." << std::endl;
|
||||
iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
|
||||
if (iResult > 0) {
|
||||
std::string buff = recvbuf;
|
||||
std::string buff;
|
||||
buff.resize(iResult*2);
|
||||
memcpy(&buff[0],recvbuf,iResult);
|
||||
buff.resize(iResult);
|
||||
RUDPToSend.push(buff);
|
||||
std::cout << "(Game->Launcher) Data : " << buff.length() << std::endl;
|
||||
|
||||
if(buff.length() > 3)RUDPToSend.push(buff);
|
||||
|
||||
//std::cout << "(Game->Launcher) Data : " << buff.length() << std::endl;
|
||||
} else if (iResult == 0) {
|
||||
std::cout << "(Proxy) Connection closing...\n";
|
||||
closesocket(ClientSocket);
|
||||
@ -271,10 +280,12 @@ void ProxyStart(){
|
||||
std::cout << "Core Network Started!\n";
|
||||
t1.join();
|
||||
}
|
||||
|
||||
void VehicleNetworkStart();
|
||||
void ProxyThread(const std::string& IP, int Port){
|
||||
Terminate = false;
|
||||
TCPTerminate = false;
|
||||
std::thread t1(TCPServerThread,IP,Port);
|
||||
t1.detach();
|
||||
std::thread t2(VehicleNetworkStart);
|
||||
t2.detach();
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user