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Updated version to 0.23.1
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@@ -246,7 +246,7 @@ void EnableMP(){
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}
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}
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void PreGame(const std::string& GamePath){
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void PreGame(const std::string& GamePath){
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const std::string CurrVer("0.23.0.0");
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const std::string CurrVer("0.23.1.0");
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std::string GameVer = CheckVer(GamePath);
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std::string GameVer = CheckVer(GamePath);
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info("Game Version : " + GameVer);
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info("Game Version : " + GameVer);
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if(GameVer < CurrVer){
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if(GameVer < CurrVer){
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