works but linux build is broken and this is an old version of the source

This commit is contained in:
gamingdoom
2023-10-16 22:13:30 -07:00
parent 54e1beb548
commit 5dfb5f3b88
19 changed files with 1200 additions and 23 deletions

View File

@@ -6,7 +6,12 @@
/// Created by Anonymous275 on 7/16/2020
///
#include "zip_file.h"
#include <string>
#if defined(_WIN32)
#include <windows.h>
#elif defined(__linux__)
#include <unistd.h>
#endif
#include "Discord/discord_info.h"
#include "Network/network.hpp"
#include "Security/Init.h"
@@ -22,9 +27,16 @@ extern int TraceBack;
bool Dev = false;
namespace fs = std::filesystem;
#if defined(_WIN32)
std::string GetEN(){
return "BeamMP-Launcher.exe";
}
#elif defined(__linux__)
std::string GetEN(){
return "BeamMP-Launcher";
}
#endif
std::string GetVer(){
return "2.0";
}
@@ -39,6 +51,7 @@ std::string GetEP(char*P){
} ();
return Ret;
}
#if defined(_WIN32)
void ReLaunch(int argc,char*args[]){
std::string Arg;
for(int c = 2; c <= argc; c++){
@@ -62,8 +75,36 @@ void URelaunch(int argc,char* args[]){
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#elif defined(__linux__)
void ReLaunch(int argc,char*args[]){
std::string Arg;
for(int c = 2; c <= argc; c++){
Arg += " ";
Arg += args[c-1];
}
system("clear");
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
void URelaunch(int argc,char* args[]){
std::string Arg;
for(int c = 2; c <= argc; c++){
Arg += " ";
Arg += args[c-1];
}
execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
std::this_thread::sleep_for(std::chrono::seconds(1));
exit(1);
}
#endif
void CheckName(int argc,char* args[]){
#if defined(_WIN32)
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('\\')+1);
#elif defined(__linux__)
std::string DN = GetEN(),CDir = args[0],FN = CDir.substr(CDir.find_last_of('/')+1);
#endif
if(FN != DN){
if(fs::exists(DN))remove(DN.c_str());
if(fs::exists(DN))ReLaunch(argc,args);
@@ -92,7 +133,11 @@ void CheckForUpdates(int argc,char*args[],const std::string& CV){
if(fs::exists(Back))remove(Back.c_str());
if(HTTP > CV){
#if defined(_WIN32)
system("cls");
#elif defined(__linux__)
system("clear");
#endif
info("Update found!");
info("Updating...");
if(std::rename(EP.c_str(), Back.c_str()))error("failed creating a backup!");
@@ -125,6 +170,7 @@ void CustomPort(int argc, char* argv[]){
}
}
#ifdef _WIN32
void LinuxPatch(){
HKEY hKey = nullptr;
LONG result = RegOpenKeyEx(HKEY_CURRENT_USER, R"(Software\Wine)", 0, KEY_READ, &hKey);
@@ -175,7 +221,9 @@ void LinuxPatch(){
info("Patched!");
}
#endif
#if defined(_WIN32)
void InitLauncher(int argc, char* argv[]) {
system("cls");
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
@@ -188,6 +236,17 @@ void InitLauncher(int argc, char* argv[]) {
Discord_Main();
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
#elif defined(__linux__)
void InitLauncher(int argc, char* argv[]) {
system("clear");
InitLog();
CheckName(argc, argv);
CheckLocalKey();
ConfigInit();
CustomPort(argc, argv);
CheckForUpdates(argc, argv, std::string(GetVer()) + GetPatch());
}
#endif
size_t DirCount(const std::filesystem::path& path){
return (size_t)std::distance(std::filesystem::directory_iterator{path}, std::filesystem::directory_iterator{});
@@ -258,7 +317,12 @@ void PreGame(const std::string& GamePath){
}catch(std::exception&e){
fatal(e.what());
}
#if defined(_WIN32)
std::string ZipPath(GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
#elif defined(__linux__)
// Linux version of the game cant handle mods with uppercase names
std::string ZipPath(GetGamePath() + R"(mods/multiplayer/beammp.zip)");
#endif
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
"&pk=" + PublicKey + "&branch=" + Branch, ZipPath);