mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 23:46:59 +00:00
Fix relaunch
This commit is contained in:
parent
47681cda50
commit
5bdd8c11da
@ -11,6 +11,8 @@ struct Options {
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bool no_launch = false;
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bool no_launch = false;
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char **game_arguments = nullptr;
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char **game_arguments = nullptr;
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int game_arguments_length = 0;
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int game_arguments_length = 0;
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char** argv = nullptr;
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int argc = 0;
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};
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};
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void InitOptions(int argc, char *argv[], Options &options);
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void InitOptions(int argc, char *argv[], Options &options);
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@ -6,6 +6,9 @@
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void InitOptions(int argc, char *argv[], Options &options) {
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void InitOptions(int argc, char *argv[], Options &options) {
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int i = 1;
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int i = 1;
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options.argc = argc;
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options.argv = argv;
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if (argc > 2)
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if (argc > 2)
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if (std::string(argv[1]) == "0" && std::string(argv[2]) == "0") {
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if (std::string(argv[1]) == "0" && std::string(argv[2]) == "0") {
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options.verbose = true;
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options.verbose = true;
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@ -97,9 +97,9 @@ std::string GetEP(char* P) {
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#if defined(_WIN32)
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#if defined(_WIN32)
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void ReLaunch() {
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void ReLaunch() {
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std::string Arg;
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std::string Arg;
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for (int c = 0; c <= options.game_arguments_length; c++) {
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for (int c = 2; c <= options.argc; c++) {
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Arg += options.argv[c - 1];
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Arg += " ";
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Arg += " ";
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Arg += options.game_arguments[c - 1];
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}
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}
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info("Relaunch!");
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info("Relaunch!");
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system("cls");
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system("cls");
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@ -110,9 +110,9 @@ void ReLaunch() {
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}
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}
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void URelaunch() {
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void URelaunch() {
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std::string Arg;
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std::string Arg;
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for (int c = 0; c <= options.game_arguments_length; c++) {
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for (int c = 2; c <= options.argc; c++) {
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Arg += options.argv[c - 1];
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Arg += " ";
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Arg += " ";
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Arg += options.game_arguments[c - 1];
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}
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}
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ShellExecute(nullptr, "open", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
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ShellExecute(nullptr, "open", (GetEP() + GetEN()).c_str(), Arg.c_str(), nullptr, SW_SHOWNORMAL);
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ShowWindow(GetConsoleWindow(), 0);
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ShowWindow(GetConsoleWindow(), 0);
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@ -122,9 +122,9 @@ void URelaunch() {
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#elif defined(__linux__)
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#elif defined(__linux__)
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void ReLaunch() {
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void ReLaunch() {
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std::string Arg;
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std::string Arg;
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for (int c = 0; c <= options.game_arguments_length; c++) {
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for (int c = 2; c <= options.argc; c++) {
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Arg += options.argv[c - 1];
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Arg += " ";
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Arg += " ";
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Arg += options.game_arguments[c - 1];
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}
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}
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info("Relaunch!");
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info("Relaunch!");
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system("clear");
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system("clear");
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@ -134,9 +134,9 @@ void ReLaunch() {
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}
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}
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void URelaunch() {
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void URelaunch() {
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std::string Arg;
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std::string Arg;
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for (int c = 0; c <= options.game_arguments_length; c++) {
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for (int c = 2; c <= options.argc; c++) {
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Arg += options.argv[c - 1];
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Arg += " ";
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Arg += " ";
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Arg += options.game_arguments[c - 1];
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}
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}
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execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
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execl((GetEP() + GetEN()).c_str(), Arg.c_str(), NULL);
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std::this_thread::sleep_for(std::chrono::seconds(1));
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std::this_thread::sleep_for(std::chrono::seconds(1));
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