mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-06-23 13:02:25 +00:00
Add region tld
This commit is contained in:
@@ -20,6 +20,7 @@ struct Options {
|
|||||||
bool no_update = false;
|
bool no_update = false;
|
||||||
bool no_launch = false;
|
bool no_launch = false;
|
||||||
const char* user_path = nullptr;
|
const char* user_path = nullptr;
|
||||||
|
std::string region;
|
||||||
const char **game_arguments = nullptr;
|
const char **game_arguments = nullptr;
|
||||||
int game_arguments_length = 0;
|
int game_arguments_length = 0;
|
||||||
const char** argv = nullptr;
|
const char** argv = nullptr;
|
||||||
|
|||||||
@@ -336,4 +336,14 @@ namespace Utils {
|
|||||||
throw std::runtime_error("Game disconnected");
|
throw std::runtime_error("Game disconnected");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline std::string RegionToTopLevelDomain(const std::string region) {
|
||||||
|
if (region == "Restricted") {
|
||||||
|
return "beammp.ru";
|
||||||
|
}
|
||||||
|
else if (region == "Developer") {
|
||||||
|
return "beammp.dev";
|
||||||
|
}
|
||||||
|
return "beammp.com"; // Global
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|||||||
+10
-2
@@ -36,6 +36,10 @@ void ParseConfig(const nlohmann::json& d) {
|
|||||||
CachingDirectory = std::filesystem::path(d["CachingDirectory"].get<std::string>());
|
CachingDirectory = std::filesystem::path(d["CachingDirectory"].get<std::string>());
|
||||||
info(beammp_wide("Mod caching directory: ") + beammp_fs_string(CachingDirectory.relative_path()));
|
info(beammp_wide("Mod caching directory: ") + beammp_fs_string(CachingDirectory.relative_path()));
|
||||||
}
|
}
|
||||||
|
if (d.contains("Region") && d["Region"].is_string()) {
|
||||||
|
options.region = d["Region"].get<std::string>();
|
||||||
|
info("Set the region to: " + options.region);
|
||||||
|
}
|
||||||
|
|
||||||
if (d.contains("Dev") && d["Dev"].is_boolean()) {
|
if (d.contains("Dev") && d["Dev"].is_boolean()) {
|
||||||
bool dev = d["Dev"].get<bool>();
|
bool dev = d["Dev"].get<bool>();
|
||||||
@@ -67,14 +71,18 @@ void ConfigInit() {
|
|||||||
} else
|
} else
|
||||||
fatal("Failed to open Launcher.cfg!");
|
fatal("Failed to open Launcher.cfg!");
|
||||||
} else {
|
} else {
|
||||||
|
if (options.region.empty())
|
||||||
|
{
|
||||||
|
options.region = "Global";
|
||||||
|
}
|
||||||
std::ofstream cfg("Launcher.cfg");
|
std::ofstream cfg("Launcher.cfg");
|
||||||
if (cfg.is_open()) {
|
if (cfg.is_open()) {
|
||||||
cfg <<
|
cfg <<
|
||||||
R"({
|
R"({
|
||||||
"Port": 4444,
|
"Port": 4444,
|
||||||
"Build": "Default",
|
"Build": "Default",
|
||||||
"CachingDirectory": "./Resources"
|
"CachingDirectory": "./Resources",
|
||||||
})";
|
"Region": ")" << options.region << "\"\n}";
|
||||||
cfg.close();
|
cfg.close();
|
||||||
} else {
|
} else {
|
||||||
fatal("Failed to write config on disk!");
|
fatal("Failed to write config on disk!");
|
||||||
|
|||||||
@@ -226,7 +226,7 @@ void Parse(std::string Data, SOCKET CSocket) {
|
|||||||
TCPTerminate = true;
|
TCPTerminate = true;
|
||||||
Data.clear();
|
Data.clear();
|
||||||
futures.push_back(std::async(std::launch::async, []() {
|
futures.push_back(std::async(std::launch::async, []() {
|
||||||
CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
|
CoreSend("B" + HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/servers-info"));
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
|
|
||||||
#include "Http.h"
|
#include "Http.h"
|
||||||
|
#include "Options.h"
|
||||||
#include <Logger.h>
|
#include <Logger.h>
|
||||||
#include <Network/network.hpp>
|
#include <Network/network.hpp>
|
||||||
#include <Startup.h>
|
#include <Startup.h>
|
||||||
@@ -136,8 +137,8 @@ void HTTP::StartProxy() {
|
|||||||
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
|
{ "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
|
||||||
{ "Accept", "*/*" }
|
{ "Accept", "*/*" }
|
||||||
};
|
};
|
||||||
httplib::Client backend("https://backend.beammp.com");
|
httplib::Client backend("https://backend." + Utils::RegionToTopLevelDomain(options.region));
|
||||||
httplib::Client forum("https://forum.beammp.com");
|
httplib::Client forum("https://forum." + Utils::RegionToTopLevelDomain(options.region));
|
||||||
|
|
||||||
const std::string pattern = ".*";
|
const std::string pattern = ".*";
|
||||||
|
|
||||||
@@ -216,7 +217,7 @@ void HTTP::StartProxy() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (error) {
|
if (error) {
|
||||||
cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers);
|
cli_res = forum.Get("/user_avatar/forum." + Utils::RegionToTopLevelDomain(options.region) + "/user/0/0.png", headers);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -92,6 +92,13 @@ void InitOptions(int argc, const char *argv[], Options &options) {
|
|||||||
}
|
}
|
||||||
options.user_path = argv[i + 1];
|
options.user_path = argv[i + 1];
|
||||||
i++;
|
i++;
|
||||||
|
} else if (argument == "--region") {
|
||||||
|
if (i + 1 >= argc) {
|
||||||
|
error("You must specify a region after the `--region` argument");
|
||||||
|
}
|
||||||
|
options.region = argv[i + 1];
|
||||||
|
info("Set the region to: " + options.region);
|
||||||
|
i++;
|
||||||
} else if (argument == "--" || argument == "--game") {
|
} else if (argument == "--" || argument == "--game") {
|
||||||
options.game_arguments = &argv[i + 1];
|
options.game_arguments = &argv[i + 1];
|
||||||
options.game_arguments_length = argc - i - 1;
|
options.game_arguments_length = argc - i - 1;
|
||||||
@@ -108,6 +115,7 @@ void InitOptions(int argc, const char *argv[], Options &options) {
|
|||||||
"\t--no-launch Skip launching the game (you must launch the game manually)\n"
|
"\t--no-launch Skip launching the game (you must launch the game manually)\n"
|
||||||
"\t--dev Developer mode, same as --verbose --no-download --no-launch --no-update\n"
|
"\t--dev Developer mode, same as --verbose --no-download --no-launch --no-update\n"
|
||||||
"\t--user-path <path> Path to BeamNG's User Path\n"
|
"\t--user-path <path> Path to BeamNG's User Path\n"
|
||||||
|
"\t--region <region> Sets a custom region, options are 'Global', and 'Restricted'\n"
|
||||||
"\t--game <args...> Passes ALL following arguments to the game, see also `--`\n"
|
"\t--game <args...> Passes ALL following arguments to the game, see also `--`\n"
|
||||||
<< std::flush;
|
<< std::flush;
|
||||||
exit(0);
|
exit(0);
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
|
|
||||||
#include "Http.h"
|
#include "Http.h"
|
||||||
|
#include "Options.h"
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
@@ -55,7 +56,7 @@ std::string Login(const std::string& fields) {
|
|||||||
}
|
}
|
||||||
info("Attempting to authenticate...");
|
info("Attempting to authenticate...");
|
||||||
try {
|
try {
|
||||||
std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
|
std::string Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", fields);
|
||||||
|
|
||||||
if (Buffer.empty()) {
|
if (Buffer.empty()) {
|
||||||
return GetFail("Failed to communicate with the auth system!");
|
return GetFail("Failed to communicate with the auth system!");
|
||||||
@@ -115,7 +116,7 @@ void CheckLocalKey() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
|
Buffer = HTTP::Post("https://auth." + Utils::RegionToTopLevelDomain(options.region) + "/userlogin", R"({"pk":")" + Buffer + "\"}");
|
||||||
|
|
||||||
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
|
nlohmann::json d = nlohmann::json::parse(Buffer, nullptr, false);
|
||||||
|
|
||||||
|
|||||||
+5
-5
@@ -331,9 +331,9 @@ bool VerifySignature(const std::filesystem::path& filePath)
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
void CheckForUpdates(const std::string& CV) {
|
void CheckForUpdates(const std::string& CV) {
|
||||||
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
|
std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
|
||||||
std::string LatestVersion = HTTP::Get(
|
std::string LatestVersion = HTTP::Get(
|
||||||
"https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
|
"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
|
||||||
|
|
||||||
std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
|
std::regex sha256_pattern(R"(^[a-fA-F0-9]{64}$)");
|
||||||
std::smatch match;
|
std::smatch match;
|
||||||
@@ -358,7 +358,7 @@ void CheckForUpdates(const std::string& CV) {
|
|||||||
info("Downloading Launcher update " + LatestHash);
|
info("Downloading Launcher update " + LatestHash);
|
||||||
std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
|
std::wstring DownloadLocation = GetBP() / (beammp_wide("new_") + GetEN());
|
||||||
if (HTTP::Download(
|
if (HTTP::Download(
|
||||||
"https://backend.beammp.com/builds/launcher?download=true"
|
"https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/launcher?download=true"
|
||||||
"&pk="
|
"&pk="
|
||||||
+ PublicKey + "&branch=" + Branch,
|
+ PublicKey + "&branch=" + Branch,
|
||||||
DownloadLocation, LatestHash)) {
|
DownloadLocation, LatestHash)) {
|
||||||
@@ -514,7 +514,7 @@ void PreGame(const beammp_fs_string& GamePath) {
|
|||||||
info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath()));
|
info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath()));
|
||||||
|
|
||||||
if (!options.no_download) {
|
if (!options.no_download) {
|
||||||
std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
|
std::string LatestHash = HTTP::Get("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
|
||||||
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
|
transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
|
||||||
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
|
LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
|
||||||
[](auto const& c) -> bool { return !std::isalnum(c); }),
|
[](auto const& c) -> bool { return !std::isalnum(c); }),
|
||||||
@@ -548,7 +548,7 @@ void PreGame(const beammp_fs_string& GamePath) {
|
|||||||
|
|
||||||
if (FileHash != LatestHash) {
|
if (FileHash != LatestHash) {
|
||||||
info("Downloading BeamMP Update " + LatestHash);
|
info("Downloading BeamMP Update " + LatestHash);
|
||||||
HTTP::Download("https://backend.beammp.com/builds/client?download=true"
|
HTTP::Download("https://backend." + Utils::RegionToTopLevelDomain(options.region) + "/builds/client?download=true"
|
||||||
"&pk="
|
"&pk="
|
||||||
+ PublicKey + "&branch=" + Branch,
|
+ PublicKey + "&branch=" + Branch,
|
||||||
ZipPath, LatestHash);
|
ZipPath, LatestHash);
|
||||||
|
|||||||
Reference in New Issue
Block a user