Merge pull request #39 from SamZahreddine/v3

fix auto detect on first launch
This commit is contained in:
Simon Abed El Sater 2022-08-19 12:19:53 +03:00 committed by GitHub
commit 4e8421a515
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 313 additions and 227 deletions

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@ -39,3 +39,4 @@ SpacesInSquareBrackets: false
Standard: Latest Standard: Latest
TabWidth: 2 TabWidth: 2
UseTab: Never UseTab: Never
ColumnLimit: 0

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@ -5,12 +5,12 @@
#pragma once #pragma once
#include <string> #include <string>
typedef bool (*DownloadProgress) (size_t c, size_t t);
class HTTP { class HTTP {
public: public:
static bool Download(const std::string& IP, const std::string& Path); static bool Download(const std::string& IP, const std::string& Path, DownloadProgress DP = ProgressBar);
static std::string Post(const std::string& IP, const std::string& Fields); static std::string Post(const std::string& IP, const std::string& Fields);
static std::string Get(const std::string& IP); static std::string Get(const std::string& IP, DownloadProgress DP = ProgressBar);
static bool ProgressBar(size_t c, size_t t); static bool ProgressBar(size_t c, size_t t);
public: public:

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@ -37,6 +37,8 @@ class Launcher {
void LaunchGame(); void LaunchGame();
void CheckKey(); void CheckKey();
void SetupMOD(); void SetupMOD();
static void AdminRelaunch();
static void Relaunch();
static std::string QueryValue(HKEY& hKey, const char* Name); static std::string QueryValue(HKEY& hKey, const char* Name);
public: // Getters and Setters public: // Getters and Setters
@ -54,19 +56,19 @@ class Launcher {
void HandleIPC(const std::string& Data); void HandleIPC(const std::string& Data);
std::string GetLocalAppdata(); std::string GetLocalAppdata();
void UpdatePresence(); void UpdatePresence();
void AdminRelaunch();
void RichPresence(); void RichPresence();
void WindowsInit(); void WindowsInit();
void UpdateCheck(); void UpdateCheck();
void ResetMods(); void ResetMods();
void EnableMP(); void EnableMP();
void Relaunch();
void ListenIPC(); void ListenIPC();
void Abort(); void Abort();
public: // variables public: // variables
static inline std::thread EntryThread{}; static inline std::thread EntryThread{};
static inline VersionParser SupportedVersion{"0.25.4.0"}; static inline VersionParser SupportedVersion{"0.25.4.0"};
static inline std::string Version{"2.0"};
static inline std::string FullVersion{Version + ".1"};
private: // variables private: // variables
uint32_t GamePID{0}; uint32_t GamePID{0};
@ -83,14 +85,12 @@ class Launcher {
std::string BeamVersion{}; std::string BeamVersion{};
std::string BeamUserPath{}; std::string BeamUserPath{};
std::string DiscordMessage{}; std::string DiscordMessage{};
std::string Version{"2.0"};
Server ServerHandler{this}; Server ServerHandler{this};
std::string TargetBuild{"default"}; std::string TargetBuild{"default"};
std::string GameConfigPath{}; std::string GameConfigPath{};
std::string ProfileConfigPath{}; std::string ProfileConfigPath{};
std::string CacheConfigPath{}; std::string CacheConfigPath{};
static inline std::atomic<bool> Shutdown{false}, Exit{false}; static inline std::atomic<bool> Shutdown{false}, Exit{false};
std::string FullVersion{Version + ".99"};
std::unique_ptr<IPC> IPCToGame{}; std::unique_ptr<IPC> IPCToGame{};
std::unique_ptr<IPC> IPCFromGame{}; std::unique_ptr<IPC> IPCFromGame{};
}; };

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@ -237,14 +237,14 @@ void Launcher::QueryRegistry() {
void Launcher::AdminRelaunch() { void Launcher::AdminRelaunch() {
system("cls"); system("cls");
ShellExecuteA(nullptr, "runas", CurrentPath.string().c_str(), nullptr, ShellExecuteA(nullptr, "runas", fs::current_path().string().c_str(), nullptr,
nullptr, SW_SHOWNORMAL); nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0); ShowWindow(GetConsoleWindow(), 0);
throw ShutdownException("Relaunching"); throw ShutdownException("Relaunching");
} }
void Launcher::Relaunch() { void Launcher::Relaunch() {
ShellExecuteA(nullptr, "open", CurrentPath.string().c_str(), nullptr, ShellExecuteA(nullptr, "open", fs::current_path().string().c_str(), nullptr,
nullptr, SW_SHOWNORMAL); nullptr, SW_SHOWNORMAL);
ShowWindow(GetConsoleWindow(), 0); ShowWindow(GetConsoleWindow(), 0);
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));

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@ -14,7 +14,7 @@
bool HTTP::isDownload = false; bool HTTP::isDownload = false;
std::atomic<httplib::Client*> CliRef = nullptr; std::atomic<httplib::Client*> CliRef = nullptr;
std::string HTTP::Get(const std::string& IP) { std::string HTTP::Get(const std::string& IP, DownloadProgress DP) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
@ -24,7 +24,7 @@ std::string HTTP::Get(const std::string& IP) {
CliRef.store(&cli); CliRef.store(&cli);
cli.set_connection_timeout(std::chrono::seconds(5)); cli.set_connection_timeout(std::chrono::seconds(5));
cli.set_follow_location(true); cli.set_follow_location(true);
auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar); auto res = cli.Get(IP.substr(pos).c_str(), DP);
std::string Ret; std::string Ret;
if (res.error() == httplib::Error::Success) { if (res.error() == httplib::Error::Success) {
@ -105,12 +105,12 @@ bool HTTP::ProgressBar(size_t c, size_t t) {
return true; return true;
} }
bool HTTP::Download(const std::string& IP, const std::string& Path) { bool HTTP::Download(const std::string& IP, const std::string& Path, DownloadProgress DP) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
isDownload = true; isDownload = true;
std::string Ret = Get(IP); std::string Ret = Get(IP, DP);
isDownload = false; isDownload = false;
if (Ret.empty()) return false; if (Ret.empty()) return false;

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@ -2,6 +2,7 @@
/// Created by Anonymous275 on 12/27/21 /// Created by Anonymous275 on 12/27/21
/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info. /// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
/// ///
// clang-format off
#include <wx/wxprec.h> #include <wx/wxprec.h>
#ifndef WX_PRECOMP #ifndef WX_PRECOMP
#include <wx/dc.h> #include <wx/dc.h>
@ -24,6 +25,7 @@
#include "HttpAPI.h" #include "HttpAPI.h"
#include <thread> #include <thread>
#endif #endif
// clang-format on
/*/////////// TestFrame class /////////// /*/////////// TestFrame class ///////////
class MyTestFrame : public wxFrame { class MyTestFrame : public wxFrame {
@ -63,6 +65,9 @@ class MyMainFrame : public wxFrame {
static void GameVersionLabel(); static void GameVersionLabel();
static inline MyAccountFrame* AccountFrame; static inline MyAccountFrame* AccountFrame;
static inline MyMainFrame* MainFrameInstance; static inline MyMainFrame* MainFrameInstance;
static inline std::thread UpdateThread;
wxGauge* UpdateBar;
wxStaticText* txtUpdate;
wxBitmapButton* BitAccount; wxBitmapButton* BitAccount;
void OnClickAccount(wxCommandEvent& event); void OnClickAccount(wxCommandEvent& event);
@ -89,7 +94,6 @@ class MySettingsFrame : public wxFrame {
void UpdateProfileDirectory(const std::string& path); void UpdateProfileDirectory(const std::string& path);
void UpdateCacheDirectory(const std::string& path); void UpdateCacheDirectory(const std::string& path);
private: private:
wxCheckBox* checkConsole; wxCheckBox* checkConsole;
wxDirPickerCtrl *ctrlGameDirectory, *ctrlProfileDirectory, *ctrlCacheDirectory; wxDirPickerCtrl *ctrlGameDirectory, *ctrlProfileDirectory, *ctrlCacheDirectory;
@ -108,6 +112,7 @@ class MySettingsFrame : public wxFrame {
wxDECLARE_EVENT_TABLE(); wxDECLARE_EVENT_TABLE();
}; };
// clang-format off
/////////// Event Tables /////////// /////////// Event Tables ///////////
// MainFrame (ID range 1 to 99): // MainFrame (ID range 1 to 99):
wxBEGIN_EVENT_TABLE(MyMainFrame, wxFrame) wxBEGIN_EVENT_TABLE(MyMainFrame, wxFrame)
@ -134,7 +139,8 @@ wxBEGIN_EVENT_TABLE(MyMainFrame, wxFrame)
EVT_BUTTON(205, MySettingsFrame::OnResetCache) EVT_BUTTON(205, MySettingsFrame::OnResetCache)
EVT_CHOICE(206, MySettingsFrame::OnChangedBuild) EVT_CHOICE(206, MySettingsFrame::OnChangedBuild)
EVT_CHECKBOX(207, MySettingsFrame::OnClickConsole) EVT_CHECKBOX(207, MySettingsFrame::OnClickConsole)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE();
// clang-format on
/////////// Get Stats Function /////////// /////////// Get Stats Function ///////////
void MyMainFrame::GetStats() { void MyMainFrame::GetStats() {
@ -191,6 +197,81 @@ void MySettingsFrame::UpdateCacheDirectory(const std::string& path) {
UIData::CachePath = path; UIData::CachePath = path;
} }
/////////// UpdateConfig Function ///////////
template<typename ValueType>
void UpdateConfig(const std::string& key, ValueType&& value) {
if (fs::exists("Launcher.toml")) {
toml::parse_result config = toml::parse_file("Launcher.toml");
config.insert_or_assign(key, value);
std::ofstream tml("Launcher.toml");
if (tml.is_open()) {
tml << config;
tml.close();
} else wxMessageBox("Failed to modify config file", "Error");
}
}
/////////// Auto Detect Game Function ///////////
std::string AutoDetectGame() {
HKEY BeamNG;
std::string GamePath;
LONG RegRes =
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
KEY_READ, &BeamNG);
if (RegRes == ERROR_SUCCESS) {
GamePath = Launcher::QueryValue(BeamNG, "rootpath");
RegCloseKey(BeamNG);
}
if (!GamePath.empty()) {
if (GamePath.ends_with('\\')) GamePath.pop_back();
UpdateConfig("GamePath", GamePath);
return GamePath;
} else {
wxMessageBox("Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive", "Error");
return "";
}
}
/////////// Auto Detect Profile Function ///////////
std::string AutoDetectProfile() {
HKEY BeamNG;
std::string ProfilePath;
LONG RegRes =
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
KEY_READ, &BeamNG);
if (RegRes == ERROR_SUCCESS) {
ProfilePath = Launcher::QueryValue(BeamNG, "userpath_override");
RegCloseKey(BeamNG);
}
if (ProfilePath.empty()) {
PWSTR folderPath = nullptr;
HRESULT hr =
SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
if (!SUCCEEDED(hr)) {
wxMessageBox(
"Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive",
"Error");
return "";
} else {
_bstr_t bstrPath(folderPath);
std::string Path((char*)bstrPath);
CoTaskMemFree(folderPath);
ProfilePath = Path + "\\BeamNG.drive";
}
}
UpdateConfig("ProfilePath", ProfilePath);
return ProfilePath;
}
/////////// Reset Cache Function ///////////
std::string ResetCache() {
std::string CachePath = fs::current_path().append("Resources").string();
UpdateConfig("CachePath", CachePath);
return CachePath;
}
/////////// Load Config Function /////////// /////////// Load Config Function ///////////
void LoadConfig() { void LoadConfig() {
if (fs::exists("Launcher.toml")) { if (fs::exists("Launcher.toml")) {
@ -227,11 +308,14 @@ void LoadConfig() {
if (tml.is_open()) { if (tml.is_open()) {
tml << "UI = true\n" tml << "UI = true\n"
"Build = 'Default'\n" "Build = 'Default'\n"
"GamePath = 'C:\\Program Files'\n" "GamePath = ''\n"
"ProfilePath = 'C:\\Program Files'\n" "ProfilePath = ''\n"
"CachePath = 'Resources'\n" "CachePath = ''\n"
"Console = false"; "Console = false";
tml.close(); tml.close();
AutoDetectGame();
AutoDetectProfile();
ResetCache();
LoadConfig(); LoadConfig();
} else wxMessageBox("Failed to create config file", "Error"); } else wxMessageBox("Failed to create config file", "Error");
} }
@ -305,10 +389,9 @@ void CheckKey() {
} }
void WindowsConsole(bool isChecked); void WindowsConsole(bool isChecked);
void UpdateCheck();
/////////// OnInit Function /////////// /////////// OnInit Function ///////////
bool MyApp::OnInit() { bool MyApp::OnInit() {
if (!fs::exists("icons")) { if (!fs::exists("icons")) {
fs::create_directory("icons"); fs::create_directory("icons");
} }
@ -321,6 +404,8 @@ bool MyApp::OnInit() {
auto* MainFrame = new MyMainFrame(); auto* MainFrame = new MyMainFrame();
MyMainFrame::MainFrameInstance = MainFrame; MyMainFrame::MainFrameInstance = MainFrame;
MyMainFrame::UpdateThread = std::thread (UpdateCheck);
MainFrame->SetIcon(wxIcon("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG)); MainFrame->SetIcon(wxIcon("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG));
// Set MainFrame properties: // Set MainFrame properties:
@ -330,8 +415,7 @@ bool MyApp::OnInit() {
if (wxSystemSettings::GetAppearance().IsDark()) { if (wxSystemSettings::GetAppearance().IsDark()) {
MainFrame->SetBackgroundColour(wxColour(40, 40, 40)); MainFrame->SetBackgroundColour(wxColour(40, 40, 40));
MainFrame->SetForegroundColour(wxColour(255, 255, 255)); MainFrame->SetForegroundColour(wxColour(255, 255, 255));
} } else {
else {
MainFrame->SetBackgroundColour(wxColour("white")); MainFrame->SetBackgroundColour(wxColour("white"));
MainFrame->SetForegroundColour(wxColour("white")); MainFrame->SetForegroundColour(wxColour("white"));
} }
@ -369,8 +453,7 @@ void WindowsConsole (bool isChecked) {
::freopen_s(&pNewStdout, "CONOUT$", "w", stdout); ::freopen_s(&pNewStdout, "CONOUT$", "w", stdout);
::freopen_s(&pNewStderr, "CONOUT$", "w", stderr); ::freopen_s(&pNewStderr, "CONOUT$", "w", stderr);
::freopen_s(&pNewStdin, "CONIN$", "r", stdin); ::freopen_s(&pNewStdin, "CONIN$", "r", stdin);
} } else {
else {
FreeConsole(); FreeConsole();
::fclose(stdout); ::fclose(stdout);
::fclose(stderr); ::fclose(stderr);
@ -395,8 +478,7 @@ std::string jsonRead () {
std::ifstream ifs(path); std::ifstream ifs(path);
nlohmann::json jf = nlohmann::json::parse(ifs, nullptr, false); nlohmann::json jf = nlohmann::json::parse(ifs, nullptr, false);
if (!jf.is_discarded() && !jf.empty()) return jf["version"]; if (!jf.is_discarded() && !jf.empty()) return jf["version"];
} } else wxMessageBox("Couldn't read game version, check game path in settings", "Error");
else wxMessageBox("Couldn't read game version, check game path in settings", "Error");
return ""; return "";
} }
@ -419,6 +501,63 @@ std::string GetPictureName () {
return entry.path().string(); return entry.path().string();
} }
} }
return "";
}
bool ProgressBar (size_t c, size_t t) {
int Percent = int(round(double(c) / double(t) * 100));
MyMainFrame::MainFrameInstance->UpdateBar->SetValue(Percent);
MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("Downloading " + std::to_string(Percent) + "%");
return true;
}
/////////// Update Check Function ///////////
void UpdateCheck() {
std::string link;
std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
bool fallback = false;
if (HTTP.find_first_of("0123456789") == std::string::npos) {
HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
fallback = true;
if (HTTP.find_first_of("0123456789") == std::string::npos)
wxMessageBox("Primary Servers Offline! sorry for the inconvenience!", "Error");
}
if (fallback) {
link = "https://backup1.beammp.com/builds/launcher?download=true";
} else link = "https://beammp.com/builds/launcher?download=true";
auto CurrentPath = fs::current_path();
std::string EP(CurrentPath.append("BeamMP-Launcher.exe").string()), Back(CurrentPath.append("BeamMP-Launcher.back").string());
LOG(INFO) <<EP + " AND " + Back;
if (fs::exists(Back)) remove(Back.c_str());
std::string RemoteVer;
for (char& c : HTTP) {
if (std::isdigit(c) || c == '.') {
RemoteVer += c;
}
}
if (VersionParser(RemoteVer) > VersionParser(Launcher::FullVersion)) {
system("cls");
MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("Downloading...");
if (std::rename(EP.c_str(), Back.c_str())) {
wxMessageBox("Failed to create a backup!", "Error");
}
if (!HTTP::Download(link, EP, ProgressBar)) {
wxMessageBox("Launcher Update failed! trying again...", "Error");
std::this_thread::sleep_for(std::chrono::seconds(2));
if (!HTTP::Download(link, EP, ProgressBar)) {
wxMessageBox("Launcher Update failed!", "Error");
std::this_thread::sleep_for(std::chrono::seconds(5));
Launcher::AdminRelaunch();
}
}
Launcher::Relaunch();
} else MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("BeamMP V" + Launcher::FullVersion);
} }
/////////// TestFrame Function /////////// /////////// TestFrame Function ///////////
@ -461,11 +600,11 @@ MyMainFrame::MyMainFrame() :
auto* HyperPatreon = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Patreon"), wxT("https://www.patreon.com/BeamMP"), wxPoint(240, 10)); auto* HyperPatreon = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Patreon"), wxT("https://www.patreon.com/BeamMP"), wxPoint(240, 10));
// Update: // Update:
auto* txtUpdate = new wxStaticText(panel, wxID_ANY, wxT("Updating BeamMP "), wxPoint(10, 490)); txtUpdate = new wxStaticText(panel, wxID_ANY, wxT("Updating BeamMP "), wxPoint(10, 490));
auto* UpdateBar = new wxGauge(panel, wxID_ANY, 100, wxPoint(10, 520), wxSize(127, -1)); UpdateBar = new wxGauge(panel, wxID_ANY, 100, wxPoint(10, 520), wxSize(127, -1));
UpdateBar->SetValue(0); UpdateBar->SetValue(0);
while (UpdateBar->GetValue() <76) { while (UpdateBar->GetValue() < 101) {
txtUpdate->SetLabel(wxT("Updating BeamMP: " + std::to_string(UpdateBar->GetValue()) + "%")); txtUpdate->SetLabel(wxT("Updating BeamMP: " + std::to_string(UpdateBar->GetValue()) + "%"));
UpdateBar->SetValue(UpdateBar->GetValue() + 1); UpdateBar->SetValue(UpdateBar->GetValue() + 1);
} }
@ -534,8 +673,7 @@ MyMainFrame::MyMainFrame() :
// Logo: // Logo:
auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_white.png", wxBITMAP_TYPE_PNG).Scale(100, 100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100, 100), wxBORDER_NONE); auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_white.png", wxBITMAP_TYPE_PNG).Scale(100, 100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100, 100), wxBORDER_NONE);
logo->SetBackgroundColour(wxColour(40, 40, 40)); logo->SetBackgroundColour(wxColour(40, 40, 40));
} } else {
else {
// Logo: // Logo:
auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(100, 100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100, 100), wxBORDER_NONE); auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(100, 100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100, 100), wxBORDER_NONE);
logo->SetBackgroundColour("white"); logo->SetBackgroundColour("white");
@ -544,7 +682,8 @@ MyMainFrame::MyMainFrame() :
} }
/////////// Account Frame Content /////////// /////////// Account Frame Content ///////////
MyAccountFrame::MyAccountFrame() : wxFrame(nullptr, wxID_ANY, "Account Manager", wxDefaultPosition,wxDefaultSize, MyAccountFrame::MyAccountFrame() :
wxFrame(nullptr, wxID_ANY, "Account Manager", wxDefaultPosition, wxDefaultSize,
wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) { wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) {
MyAccountFrame::SetFocus(); MyAccountFrame::SetFocus();
auto* handler = new wxPNGHandler; auto* handler = new wxPNGHandler;
@ -567,8 +706,7 @@ MyAccountFrame::MyAccountFrame() : wxFrame(nullptr, wxID_ANY, "Account Manager",
// Text: // Text:
txtName->SetForegroundColour("white"); txtName->SetForegroundColour("white");
} }
} } else {
else {
image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120, 120, wxIMAGE_QUALITY_HIGH))); image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120, 120, wxIMAGE_QUALITY_HIGH)));
auto* txtLogin = new wxStaticText(panel, wxID_ANY, wxT("Login with your BeamMP account."), wxPoint(150, 200)); auto* txtLogin = new wxStaticText(panel, wxID_ANY, wxT("Login with your BeamMP account."), wxPoint(150, 200));
@ -638,21 +776,6 @@ MySettingsFrame::MySettingsFrame() :
} }
} }
/////////// UpdateConfig Function ///////////
template <typename ValueType>
void UpdateConfig (const std::string& key, ValueType&& value) {
if (fs::exists("Launcher.toml")) {
toml::parse_result config = toml::parse_file("Launcher.toml");
config.insert_or_assign(key, value);
std::ofstream tml("Launcher.toml");
if (tml.is_open()) {
tml << config;
tml.close();
} else wxMessageBox("Failed to modify config file", "Error");
}
}
/////////// Game Version Label Function /////////// /////////// Game Version Label Function ///////////
void MyMainFrame::GameVersionLabel() { void MyMainFrame::GameVersionLabel() {
std::string read = jsonRead(); std::string read = jsonRead();
@ -680,8 +803,7 @@ void MyMainFrame::OnClickAccount(wxCommandEvent& event WXUNUSED(event)) {
if (wxSystemSettings::GetAppearance().IsDark()) { if (wxSystemSettings::GetAppearance().IsDark()) {
AccountFrame->SetBackgroundColour(wxColour(40, 40, 40)); AccountFrame->SetBackgroundColour(wxColour(40, 40, 40));
AccountFrame->SetForegroundColour(wxColour(255, 255, 255)); AccountFrame->SetForegroundColour(wxColour(255, 255, 255));
} } else {
else {
AccountFrame->SetBackgroundColour(wxColour("white")); AccountFrame->SetBackgroundColour(wxColour("white"));
AccountFrame->SetForegroundColour(wxColour("white")); AccountFrame->SetForegroundColour(wxColour("white"));
} }
@ -698,8 +820,7 @@ void MyMainFrame::OnClickSettings(wxCommandEvent& event WXUNUSED(event)) {
if (wxSystemSettings::GetAppearance().IsDark()) { if (wxSystemSettings::GetAppearance().IsDark()) {
SettingsFrame->SetBackgroundColour(wxColour(40, 40, 40)); SettingsFrame->SetBackgroundColour(wxColour(40, 40, 40));
SettingsFrame->SetForegroundColour(wxColour(255, 255, 255)); SettingsFrame->SetForegroundColour(wxColour(255, 255, 255));
} } else {
else {
SettingsFrame->SetBackgroundColour(wxColour("white")); SettingsFrame->SetBackgroundColour(wxColour("white"));
SettingsFrame->SetForegroundColour(wxColour("white")); SettingsFrame->SetForegroundColour(wxColour("white"));
} }
@ -806,71 +927,35 @@ void MySettingsFrame::OnChangedBuild(wxCommandEvent& event) {
/////////// AutoDetect Game Function /////////// /////////// AutoDetect Game Function ///////////
void MySettingsFrame::OnAutoDetectGame(wxCommandEvent& event) { void MySettingsFrame::OnAutoDetectGame(wxCommandEvent& event) {
HKEY BeamNG; UpdateGameDirectory(AutoDetectGame());
std::string GamePath;
LONG RegRes =
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
KEY_READ, &BeamNG);
if (RegRes == ERROR_SUCCESS) {
GamePath = Launcher::QueryValue(BeamNG, "rootpath");
RegCloseKey(BeamNG);
}
if (!GamePath.empty()) {
if (GamePath.ends_with('\\')) GamePath.pop_back();
UpdateConfig("GamePath", GamePath);
UpdateGameDirectory(GamePath);
}
else
wxMessageBox("Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive", "Error");
} }
/////////// AutoDetect Profile Function /////////// /////////// AutoDetect Profile Function ///////////
void MySettingsFrame::OnAutoDetectProfile(wxCommandEvent& event) { void MySettingsFrame::OnAutoDetectProfile(wxCommandEvent& event) {
HKEY BeamNG; UpdateProfileDirectory(AutoDetectProfile());
std::string ProfilePath;
LONG RegRes =
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
KEY_READ, &BeamNG);
if (RegRes == ERROR_SUCCESS) {
ProfilePath = Launcher::QueryValue(BeamNG, "userpath_override");
RegCloseKey(BeamNG);
}
if (ProfilePath.empty()) {
PWSTR folderPath = nullptr;
HRESULT hr =
SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
if (!SUCCEEDED(hr)) {
wxMessageBox(
"Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive",
"Error");
return;
}
else {
_bstr_t bstrPath(folderPath);
std::string Path((char*)bstrPath);
CoTaskMemFree(folderPath);
ProfilePath = Path + "\\BeamNG.drive";
}
}
UpdateConfig("ProfilePath", ProfilePath);
ctrlProfileDirectory->SetPath(ProfilePath);
} }
/////////// Reset Cache Function /////////// /////////// Reset Cache Function ///////////
void MySettingsFrame::OnResetCache(wxCommandEvent& event) { void MySettingsFrame::OnResetCache(wxCommandEvent& event) {
std::string CachePath = fs::current_path().append("Resources").string(); UpdateCacheDirectory(ResetCache());
UpdateConfig("CachePath", CachePath);
ctrlCacheDirectory->SetPath(CachePath);
} }
/////////// MAIN FUNCTION /////////// /////////// MAIN FUNCTION ///////////
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) {
wxDisableAsserts(); wxDisableAsserts();
wxLog::SetLogLevel(wxLOG_Info); wxLog::SetLogLevel(wxLOG_Info);
int result = 0;
try {
new MyApp(); new MyApp();
int result = wxEntry(hInstance, hPrevInstance, lpCmdLine, nShowCmd); result = wxEntry(hInstance, hPrevInstance, lpCmdLine, nShowCmd);
if (Launcher::EntryThread.joinable()) if (Launcher::EntryThread.joinable())
Launcher::EntryThread.join(); Launcher::EntryThread.join();
if (MyMainFrame::UpdateThread.joinable())
MyMainFrame::UpdateThread.join();
} catch (const ShutdownException& e) {
LOG(INFO) << "Launcher shutting down with reason: " << e.what();
} catch (const std::exception& e) {
LOG(FATAL) << e.what();
}
return result; return result;
} }