mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-02-16 02:30:44 +00:00
Move HTTP Proxy and remove and relocate duplicate code
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@@ -14,7 +14,7 @@ public:
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static std::string Post(const std::string& IP, const std::string& Fields);
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static std::string Get(const std::string& IP);
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static bool ProgressBar(size_t c, size_t t);
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static void StartProxy();
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public:
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static bool isDownload;
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};
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@@ -14,8 +14,8 @@ void InitLauncher(int argc, char* argv[]);
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std::string GetEP(char* P = nullptr);
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std::string GetGamePath();
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std::string GetVer();
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std::string GetPatch();
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std::string GetEN();
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void StartProxy();
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void ConfigInit();
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extern bool Dev;
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20
include/Utils.h
Normal file
20
include/Utils.h
Normal file
@@ -0,0 +1,20 @@
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#pragma once
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#include <string>
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#include <vector>
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namespace Utils {
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inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
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std::vector<std::string> Val;
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size_t pos;
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std::string token, s = String;
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while ((pos = s.find(delimiter)) != std::string::npos) {
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token = s.substr(0, pos);
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if (!token.empty())
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Val.push_back(token);
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s.erase(0, pos + delimiter.length());
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}
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if (!s.empty())
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Val.push_back(s);
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return Val;
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};
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};
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