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https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-04 06:46:06 +00:00
Major rewrite, speed, and stability improvements
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@@ -126,7 +126,7 @@ int main(int argc, char* argv[]){
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std::string GamePath = SData.at(2);
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if(MPDEV)std::cout << "You own BeamNG on this machine!" << std::endl;
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std::cout << "Game Version : " << CheckVer(GamePath) << std::endl;
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std::string ExeDir = "\""+GamePath.substr(0,GamePath.find_last_of('\\')) + R"(\Bin64\BeamNG.drive.x64.exe")";
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std::string ExeDir = GamePath.substr(0,GamePath.find_last_of('\\')) + R"(\Bin64\BeamNG.drive.x64.exe)";
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std::string Settings = Path + "\\settings\\uiapps-layouts.json";
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if(stat(Settings.c_str(),&info)!=0){
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link = "https://beamng-mp.com/client-data";
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