mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 23:46:59 +00:00
commit
208546ef62
@ -18,6 +18,8 @@ struct VersionParser {
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std::vector<std::string> split;
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std::vector<size_t> data;
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};
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struct HKEY__;
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typedef HKEY__ *HKEY;
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class Launcher {
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public: // constructors
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@ -35,6 +37,7 @@ class Launcher {
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void LaunchGame();
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void CheckKey();
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void SetupMOD();
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static std::string QueryValue(HKEY& hKey, const char* Name);
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public: // Getters and Setters
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void setDiscordMessage(const std::string& message);
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@ -63,6 +66,7 @@ class Launcher {
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public: // variables
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static inline std::thread EntryThread{};
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static inline VersionParser SupportedVersion{"0.25.4.0"};
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private: // variables
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uint32_t GamePID{0};
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@ -82,12 +86,11 @@ class Launcher {
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std::string Version{"2.0"};
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Server ServerHandler{this};
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std::string TargetBuild{"default"};
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std::string GameConfigPath{""};
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std::string ProfileConfigPath{""};
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std::string CacheConfigPath{""};
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std::string GameConfigPath{};
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std::string ProfileConfigPath{};
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std::string CacheConfigPath{};
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static inline std::atomic<bool> Shutdown{false}, Exit{false};
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std::string FullVersion{Version + ".99"};
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VersionParser SupportedVersion{"0.25.4.0"};
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std::unique_ptr<IPC> IPCToGame{};
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std::unique_ptr<IPC> IPCFromGame{};
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};
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@ -97,4 +100,13 @@ class ShutdownException : public std::runtime_error {
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explicit ShutdownException(const std::string& message) :
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runtime_error(message){};
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};
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struct UIData {
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static inline std::string GamePath, ProfilePath, CachePath, Build, PublicKey, UserRole, Username;
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static inline bool LoginAuth{false}, Console{false};
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};
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void UpdateKey(const std::string& newKey);
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void entry();
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@ -28,7 +28,6 @@ Launcher::Launcher() :
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Exit.store(false);
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Launcher::StaticAbort(this);
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DiscordTime = std::time(nullptr);
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Log::Init();
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WindowsInit();
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SetUnhandledExceptionFilter(CrashHandler);
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LOG(INFO) << "Starting Launcher V" << FullVersion;
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@ -176,7 +175,7 @@ void Launcher::SendIPC(const std::string& Data, bool core) {
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}
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}
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std::string QueryValue(HKEY& hKey, const char* Name) {
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std::string Launcher::QueryValue(HKEY& hKey, const char* Name) {
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DWORD keySize;
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BYTE buffer[16384];
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if (RegQueryValueExA(hKey, Name, nullptr, nullptr, buffer, &keySize) ==
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@ -23,6 +23,7 @@ std::string HTTP::Get(const std::string& IP) {
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httplib::Client cli(IP.substr(0, pos));
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CliRef.store(&cli);
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cli.set_connection_timeout(std::chrono::seconds(5));
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cli.set_follow_location(true);
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auto res = cli.Get(IP.substr(pos).c_str(), ProgressBar);
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std::string Ret;
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699
src/gui/Gui.cpp
699
src/gui/Gui.cpp
@ -15,32 +15,31 @@
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#include <wx/wxhtml.h.>
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#include <wx/filepicker.h>
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#include <tomlplusplus/toml.hpp>
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#include <comutil.h>
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#include <ShlObj.h>
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#include <fstream>
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#include "Json.h"
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#include "Launcher.h"
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#include "Logger.h"
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#include "HttpAPI.h"
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#include <thread>
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#endif
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/*/////////// TestFrame class ///////////
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class MyTestFrame : public wxFrame {
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public:
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MyTestFrame();
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private:
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// Here you put the frame functions:
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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};*/
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/////////// Inherit App class ///////////
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class MyApp : public wxApp {
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public:
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bool OnInit() override;
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};
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/////////// MainFrame class ///////////
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class MyMainFrame : public wxFrame {
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public:
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MyMainFrame();
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private:
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// Here you put the frame functions:
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wxStaticText* txtStatusResult;
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wxButton* btnLaunch;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void OnClickAccount(wxCommandEvent& event);
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void OnClickSettings(wxCommandEvent& event);
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void OnClickLaunch(wxCommandEvent& event);
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void OnClickLogo(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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//static inline MyTestFrame* TestFrame;
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};
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/////////// AccountFrame class ///////////
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@ -49,11 +48,35 @@ class MyAccountFrame : public wxFrame {
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MyAccountFrame();
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private:
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// Here you put the frame functions:
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static inline wxTextCtrl* ctrlUsername, *ctrlPassword;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void OnClickRegister(wxCommandEvent& event);
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void OnClickLogout(wxCommandEvent& event);
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void OnClickLogin(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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/////////// MainFrame class ///////////
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class MyMainFrame : public wxFrame {
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public:
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MyMainFrame();
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static void GameVersionLabel();
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static inline MyAccountFrame* AccountFrame;
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static inline MyMainFrame* MainFrameInstance;
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wxBitmapButton* BitAccount;
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void OnClickAccount(wxCommandEvent& event);
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private:
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wxStaticText* txtStatusResult;
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static inline wxStaticText* txtGameVersion, *txtPlayers, *txtModVersion, *txtServers;
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wxButton* btnLaunch;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void GetStats();
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void OnClickSettings(wxCommandEvent& event);
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void OnClickLaunch(wxCommandEvent& event);
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void OnClickLogo(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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@ -61,56 +84,238 @@ class MyAccountFrame : public wxFrame {
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class MySettingsFrame : public wxFrame {
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public:
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MySettingsFrame();
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void LoadConfig();
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void UpdateInfo();
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void UpdateGameDirectory(const std::string& path);
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void UpdateProfileDirectory(const std::string& path);
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void UpdateCacheDirectory(const std::string& path);
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private:
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// Here you put the frame functions:
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wxDirPickerCtrl* ctrlGameDirectory, *ctrlProfileDirectory, *ctrlCacheDirectory;
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wxCheckBox* checkConsole;
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wxDirPickerCtrl* ctrlGameDirectory, *ctrlProfileDirectory, *ctrlCacheDirectory;
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wxChoice* choiceController;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void OnClickConsole(wxCommandEvent& event);
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void OnChangedGameDir (wxFileDirPickerEvent& event);
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void OnChangedProfileDir (wxFileDirPickerEvent& event);
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void OnChangedCacheDir (wxFileDirPickerEvent& event);
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void OnChangedBuild (wxCommandEvent& event);
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void OnAutoDetectGame(wxCommandEvent& event);
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void OnAutoDetectProfile(wxCommandEvent& event);
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void OnResetCache(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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/////////// TestFrame class ///////////
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class MyTestFrame : public wxFrame {
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public:
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MyTestFrame();
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private:
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// Here you put the frame functions:
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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};
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enum { ID_Hello = 1 };
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/////////// MainFrame Event Table ///////////
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/////////// Event Tables ///////////
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//MainFrame (ID range 1 to 99):
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wxBEGIN_EVENT_TABLE(MyMainFrame, wxFrame)
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EVT_BUTTON(39, MyMainFrame::OnClickAccount)
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EVT_BUTTON(40, MyMainFrame::OnClickSettings)
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EVT_BUTTON(41, MyMainFrame::OnClickLaunch)
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EVT_BUTTON(42, MyMainFrame::OnClickLogo)
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wxEND_EVENT_TABLE()
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EVT_BUTTON(1, MyMainFrame::OnClickAccount)
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EVT_BUTTON(2, MyMainFrame::OnClickSettings)
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EVT_BUTTON(3, MyMainFrame::OnClickLaunch)
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EVT_BUTTON(4, MyMainFrame::OnClickLogo)
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wxEND_EVENT_TABLE()
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/////////// AccountFrame Event Table ///////////
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wxBEGIN_EVENT_TABLE(MyAccountFrame, wxFrame)
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EVT_BUTTON(43, MyAccountFrame::OnClickRegister)
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EVT_BUTTON(44, MyAccountFrame::OnClickLogout)
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wxEND_EVENT_TABLE()
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//AccountFrame (ID range 100 to 199):
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wxBEGIN_EVENT_TABLE(MyAccountFrame, wxFrame)
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EVT_BUTTON(100, MyAccountFrame::OnClickLogout)
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EVT_BUTTON(101, MyAccountFrame::OnClickRegister)
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EVT_BUTTON(102, MyAccountFrame::OnClickLogin)
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wxEND_EVENT_TABLE()
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/////////// SettingsFrame Event Table ///////////
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wxBEGIN_EVENT_TABLE(MySettingsFrame, wxFrame)
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EVT_CHECKBOX(45, MySettingsFrame::OnClickConsole)
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EVT_DIRPICKER_CHANGED(46, MySettingsFrame::OnChangedGameDir)
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EVT_CHOICE(47, MySettingsFrame::OnChangedBuild)
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wxEND_EVENT_TABLE()
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//SettingsFrame (ID range 200 to 299):
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wxBEGIN_EVENT_TABLE(MySettingsFrame, wxFrame)
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EVT_DIRPICKER_CHANGED(200, MySettingsFrame::OnChangedGameDir)
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EVT_DIRPICKER_CHANGED(201, MySettingsFrame::OnChangedProfileDir)
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EVT_DIRPICKER_CHANGED(202, MySettingsFrame::OnChangedCacheDir)
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EVT_BUTTON(203, MySettingsFrame::OnAutoDetectGame)
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EVT_BUTTON(204, MySettingsFrame::OnAutoDetectProfile)
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EVT_BUTTON(205, MySettingsFrame::OnResetCache)
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EVT_CHOICE(206, MySettingsFrame::OnChangedBuild)
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EVT_CHECKBOX(207, MySettingsFrame::OnClickConsole)
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wxEND_EVENT_TABLE()
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/////////// OnInit function to show frame ///////////
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/////////// Get Stats Function ///////////
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void MyMainFrame::GetStats () {
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std::string results = HTTP::Get("https://backend.beammp.com/stats_raw");
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nlohmann::json jf = nlohmann::json::parse(results, nullptr, false);
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if (!jf.is_discarded() && !jf.empty()) {
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txtPlayers->SetLabel(to_string(jf["Players"]));
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txtServers->SetLabel(to_string(jf["PublicServers"]));
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if (jf["Players"].get<int>() < 559)
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txtPlayers->SetForegroundColour("green");
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else
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txtPlayers->SetForegroundColour(wxColour(255,173,0));
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if (jf["PublicServers"].get<int>() > 679)
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txtServers->SetForegroundColour("green");
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else
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txtServers->SetForegroundColour(wxColour(255,173,0));
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} else {
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txtPlayers->SetLabel("NA");
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txtPlayers->SetForegroundColour("red");
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txtServers->SetLabel("NA");
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txtServers->SetForegroundColour("red");
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}
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}
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/////////// Update Info Function ///////////
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void MySettingsFrame::UpdateInfo() {
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ctrlGameDirectory->SetPath(UIData::GamePath);
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ctrlProfileDirectory->SetPath(UIData::ProfilePath);
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ctrlCacheDirectory->SetPath(UIData::CachePath);
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checkConsole->SetValue(UIData::Console);
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choiceController->SetStringSelection(UIData::Build);
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}
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/////////// Update Game Directory Function ///////////
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void MySettingsFrame::UpdateGameDirectory(const std::string& path) {
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ctrlGameDirectory->SetPath(path);
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UIData::GamePath = path;
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MyMainFrame::GameVersionLabel();
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}
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/////////// Update Profile Directory Function ///////////
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void MySettingsFrame::UpdateProfileDirectory(const std::string& path) {
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ctrlProfileDirectory->SetPath(path);
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UIData::ProfilePath = path;
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}
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/////////// Update Cache Directory Function ///////////
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void MySettingsFrame::UpdateCacheDirectory(const std::string& path) {
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ctrlCacheDirectory->SetPath(path);
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UIData::CachePath = path;
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}
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/////////// Load Config Function ///////////
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void LoadConfig() {
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if (fs::exists("Launcher.toml")) {
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toml::parse_result config = toml::parse_file("Launcher.toml");
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auto ui = config["UI"];
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auto Build = config["Build"];
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auto GamePath = config["GamePath"];
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auto ProfilePath = config["ProfilePath"];
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auto CachePath = config["CachePath"];
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auto Console = config["Console"];
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if (GamePath.is_string()) {
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UIData::GamePath = GamePath.as_string()->get();
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} else wxMessageBox("Game path not found!", "Error");
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if (ProfilePath.is_string()) {
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UIData::ProfilePath = ProfilePath.as_string()->get();
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} else wxMessageBox("Profile path not found!", "Error");
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if (CachePath.is_string()) {
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UIData::CachePath = CachePath.as_string()->get();
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} else wxMessageBox("Cache path not found!", "Error");
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if (Console.is_boolean()) {
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UIData::Console = Console.as_boolean()->get();
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} else wxMessageBox("Unable to retrieve console state!", "Error");
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if (Build.is_string()) {
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UIData::Build = Build.as_string()->get();
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} else wxMessageBox("Unable to retrieve build state!", "Error");
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} else {
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std::ofstream tml("Launcher.toml");
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if (tml.is_open()) {
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tml << "UI = true\n"
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"Build = 'Default'\n"
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"GamePath = 'C:\\Program Files'\n"
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"ProfilePath = 'C:\\Program Files'\n"
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"CachePath = 'Resources'\n"
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"Console = false";
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tml.close();
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LoadConfig();
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} else wxMessageBox("Failed to create config file", "Error");
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}
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}
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/////////// Login Function ///////////
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bool Login(const std::string& fields) {
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if (fields == "LO") {
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UIData::LoginAuth = false;
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UpdateKey("");
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return false;
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}
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std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
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Json d = Json::parse(Buffer, nullptr, false);
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if (Buffer == "-1") {
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wxMessageBox("Failed to communicate with the auth system!", "Error");
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return false;
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}
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if (Buffer.at(0) != '{' || d.is_discarded()) {
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wxMessageBox(
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"Invalid answer from authentication servers, please try again later!",
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"Error");
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return false;
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}
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if (!d["success"].is_null() && d["success"].get<bool>()) {
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UIData::LoginAuth = true;
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if (!d["private_key"].is_null()) {
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UpdateKey(d["private_key"].get<std::string>());
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}
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if (!d["public_key"].is_null()) {
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UIData::PublicKey = d["public_key"].get<std::string>();
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}
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if (!d["username"].is_null()) {
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UIData::Username = d["username"].get<std::string>();
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}
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return true;
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} else if (!d["message"].is_null()) wxMessageBox(d["message"].get<std::string>(), "Error");
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return false;
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}
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/////////// Check Key Function ///////////
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void CheckKey() {
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if (fs::exists("key") && fs::file_size("key") < 100) {
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std::ifstream Key("key");
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if (Key.is_open()) {
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auto Size = fs::file_size("key");
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std::string Buffer(Size, 0);
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Key.read(&Buffer[0], std::streamsize(Size));
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Key.close();
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Buffer = HTTP::Post("https://auth.beammp.com/userlogin",
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R"({"pk":")" + Buffer + "\"}");
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Json d = Json::parse(Buffer, nullptr, false);
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if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
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wxMessageBox( "Couldn't connect to auth server, you might be offline!", "Warning", wxICON_WARNING);
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return;
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}
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if (d["success"].get<bool>()) {
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UIData::LoginAuth = true;
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UpdateKey(d["private_key"].get<std::string>());
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UIData::PublicKey = d["public_key"].get<std::string>();
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UIData::UserRole = d["role"].get<std::string>();
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UIData::Username = d["username"].get<std::string>();
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} else UpdateKey("");
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} else UpdateKey("");
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} else UpdateKey("");
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}
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void WindowsConsole (bool isChecked);
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/////////// OnInit Function ///////////
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bool MyApp::OnInit() {
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Log::Init();
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LoadConfig();
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CheckKey();
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WindowsConsole(UIData::Console);
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auto* MainFrame = new MyMainFrame();
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MyMainFrame::MainFrameInstance = MainFrame;
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MainFrame->SetIcon(wxIcon("icons/BeamMP_black.png",wxBITMAP_TYPE_PNG));
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// Set MainFrame properties:
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@ -129,7 +334,8 @@ bool MyApp::OnInit() {
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MainFrame->Show(true);
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//Test Frame Properties:
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/* auto* TestFrame = new MyTestFrame();
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/*TestFrame = new MyTestFrame();
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TestFrame->SetIcon(wxIcon("icons/BeamMP_black.png",wxBITMAP_TYPE_PNG));
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TestFrame->SetSize(1000, 650);
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TestFrame->Center();
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@ -142,54 +348,11 @@ bool MyApp::OnInit() {
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else {
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TestFrame->SetBackgroundColour(wxColour("white"));
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TestFrame->SetForegroundColour(wxColour("white"));
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}
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TestFrame->Show(true);*/
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}*/
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return true;
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}
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bool isSignedIn () {
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return false;
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}
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/////////// Load Config function ///////////
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void MySettingsFrame:: LoadConfig() {
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if (fs::exists("Launcher.toml")) {
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toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
auto ui = config["UI"];
|
||||
auto build = config["Build"];
|
||||
auto GamePath = config["GamePath"];
|
||||
auto ProfilePath = config["ProfilePath"];
|
||||
auto CachePath = config["CachePath"];
|
||||
|
||||
if (GamePath.is_string()) {
|
||||
ctrlGameDirectory->SetPath(GamePath.as_string()->get());
|
||||
} else wxMessageBox("Game path not found!", "Error");
|
||||
|
||||
if (ProfilePath.is_string()) {
|
||||
ctrlProfileDirectory->SetPath(ProfilePath.as_string()->get());
|
||||
} else wxMessageBox("Profile path not found!", "Error");
|
||||
|
||||
if (CachePath.is_string()) {
|
||||
ctrlCacheDirectory->SetPath(CachePath.as_string()->get());
|
||||
} else wxMessageBox("Cache path not found!", "Error");
|
||||
|
||||
} else {
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml << "UI = true\n"
|
||||
"Build = 'Default'\n"
|
||||
"GamePath = 'C:\\Program Files'\n"
|
||||
"ProfilePath = 'C:\\Program Files'\n"
|
||||
"CachePath = 'Resources'\n"
|
||||
"Console = false";
|
||||
tml.close();
|
||||
LoadConfig();
|
||||
} else wxMessageBox("Failed to create config file", "Error");
|
||||
}
|
||||
}
|
||||
|
||||
/////////// Windows Console Function ///////////
|
||||
void WindowsConsole (bool isChecked) {
|
||||
if (isChecked) {
|
||||
@ -208,7 +371,7 @@ void WindowsConsole (bool isChecked) {
|
||||
::fclose(stderr);
|
||||
::fclose(stdin);
|
||||
}
|
||||
// Clear the error state for all of the C++ standard streams. Attempting to accessing the streams before they refer
|
||||
// Clear the error state for all the C++ standard streams. Attempting to accessing the streams before they refer
|
||||
// to a valid target causes the stream to enter an error state. Clearing the error state will fix this problem,
|
||||
// which seems to occur in newer version of Visual Studio even when the console has not been read from or written
|
||||
// to yet.
|
||||
@ -220,17 +383,50 @@ void WindowsConsole (bool isChecked) {
|
||||
std::wcin.clear();
|
||||
}
|
||||
|
||||
/////////// Read json Function ///////////
|
||||
std::string jsonRead () {
|
||||
fs::path path = fs::path (UIData::GamePath).append("integrity.json");
|
||||
if (fs::exists(path)) {
|
||||
std::ifstream ifs(path);
|
||||
nlohmann::json jf = nlohmann::json::parse(ifs, nullptr, false);
|
||||
if (!jf.is_discarded() && !jf.empty()) return jf["version"];
|
||||
}
|
||||
else wxMessageBox("Couldn't read game version, check game path in settings", "Error");
|
||||
return "";
|
||||
}
|
||||
|
||||
/////////// Picture Type Function ///////////
|
||||
// JPG 0 / PNG 1
|
||||
std::string PictureType (const std::string& picture) {
|
||||
for (int i = 0; i < 15; i++) {
|
||||
if(picture[i] == 'J')
|
||||
return ".jpg";
|
||||
else if (picture[i] == 'P' && picture[i+1] == 'N')
|
||||
return ".png";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
/////////// Get Picture Name Function ///////////
|
||||
std::string GetPictureName () {
|
||||
for (const auto& entry : fs::recursive_directory_iterator("icons")) {
|
||||
if (entry.path().filename().string().find(UIData::Username) != std::string::npos) {
|
||||
return entry.path().string();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/////////// TestFrame Function ///////////
|
||||
/*MyTestFrame::MyTestFrame() :
|
||||
wxFrame(nullptr, wxID_ANY, "BeamMP Launcher V3", wxDefaultPosition,wxDefaultSize,
|
||||
wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) {
|
||||
|
||||
auto* file = new wxFileDialog (this, wxT("Test"), wxT(""),wxT(""));
|
||||
file->SetPosition(wxPoint(250,250));
|
||||
file->SetForegroundColour("white");
|
||||
auto* file = new wxFileDialog (this, wxT("Test"), wxT(""),wxT(""));
|
||||
file->SetPosition(wxPoint(250,250));
|
||||
file->SetForegroundColour("white");
|
||||
}*/
|
||||
|
||||
/////////// MainFrame Function ///////////
|
||||
/////////// Main Frame Content ///////////
|
||||
MyMainFrame::MyMainFrame() :
|
||||
wxFrame(nullptr, wxID_ANY, "BeamMP Launcher V3", wxDefaultPosition,wxDefaultSize,
|
||||
wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) {
|
||||
@ -244,10 +440,6 @@ MyMainFrame::MyMainFrame() :
|
||||
auto* HorizontalLine1 = new wxStaticLine(panel, wxID_ANY, wxPoint(10, 60), wxSize(950, 1));
|
||||
auto* HorizontalLine2 = new wxStaticLine(panel, wxID_ANY, wxPoint(10, 480), wxSize(950, 1));
|
||||
|
||||
//PNG Handler:
|
||||
auto *handler = new wxPNGHandler;
|
||||
wxImage::AddHandler(handler);
|
||||
|
||||
//Hyperlinks:
|
||||
auto* HyperForum = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Forum"), wxT("https://forum.beammp.com"), wxPoint(10, 10));
|
||||
auto* txtSeparator1 = new wxStaticText(panel, wxID_ANY, wxT("|"), wxPoint(55, 10));
|
||||
@ -274,30 +466,43 @@ MyMainFrame::MyMainFrame() :
|
||||
}
|
||||
|
||||
//Information:
|
||||
auto* txtGameVersion = new wxStaticText(panel, wxID_ANY, wxT("Game Version: NA"), wxPoint(160, 490));
|
||||
auto* txtPlayers = new wxStaticText(panel, wxID_ANY, wxT("Currently Playing: NA"), wxPoint(300, 490));
|
||||
auto* txtGameVersionTitle = new wxStaticText(panel, wxID_ANY, wxT("Game Version: "), wxPoint(160, 490));
|
||||
txtGameVersion = new wxStaticText(panel, wxID_ANY, "NA", wxPoint(240, 490));
|
||||
|
||||
auto* txtPlayersTitle = new wxStaticText(panel, wxID_ANY, wxT("Currently Playing:"), wxPoint(300, 490));
|
||||
txtPlayers = new wxStaticText(panel, wxID_ANY, wxT("NA"), wxPoint(400, 490));
|
||||
|
||||
auto* txtPatreon = new wxStaticText(panel, wxID_ANY, wxT("Special thanks to our Patreon Members!"), wxPoint(570, 490));
|
||||
|
||||
auto* txtModVersion = new wxStaticText(panel, wxID_ANY, wxT("Mod Version: NA"), wxPoint(160, 520));
|
||||
auto* txtServers = new wxStaticText(panel, wxID_ANY, wxT("Available Servers: NA"), wxPoint(300, 520));
|
||||
auto* txtModVersionTitle = new wxStaticText(panel, wxID_ANY, wxT("Mod Version:"), wxPoint(160, 520));
|
||||
txtModVersion = new wxStaticText(panel, wxID_ANY, wxT("NA"), wxPoint(235, 520));
|
||||
|
||||
auto* txtServersTitle = new wxStaticText(panel, wxID_ANY, wxT("Available Servers:"), wxPoint(300, 520));
|
||||
txtServers = new wxStaticText(panel, wxID_ANY, wxT("NA"), wxPoint(395, 520));
|
||||
|
||||
auto* txtStatus = new wxStaticText(panel, wxID_ANY, wxT("Status: "), wxPoint(880, 520));
|
||||
txtStatusResult = new wxStaticText(panel, wxID_ANY, wxT("Online"), wxPoint(920, 520));
|
||||
|
||||
auto* HorizontalLine3 = new wxStaticLine(panel, wxID_ANY, wxPoint(10, 550), wxSize(950, 1));
|
||||
|
||||
//Account:
|
||||
auto* bitmap = new wxBitmapButton(panel, 39, wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45,45, wxIMAGE_QUALITY_HIGH)), wxPoint(20, 560), wxSize(45,45));
|
||||
wxInitAllImageHandlers();
|
||||
|
||||
if (isSignedIn())
|
||||
bitmap->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45,45, wxIMAGE_QUALITY_HIGH)));
|
||||
//Account:
|
||||
BitAccount = new wxBitmapButton(panel, 1, wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45,45, wxIMAGE_QUALITY_HIGH)), wxPoint(20, 560), wxSize(45,45));
|
||||
std::string PictureString = GetPictureName();
|
||||
if (UIData::LoginAuth && fs::exists( PictureString))
|
||||
BitAccount->SetBitmap(wxBitmapBundle(wxImage( PictureString).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
||||
else
|
||||
bitmap->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45,45, wxIMAGE_QUALITY_HIGH)));
|
||||
BitAccount->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45,45, wxIMAGE_QUALITY_HIGH)));
|
||||
|
||||
//Buttons:
|
||||
auto btnSettings = new wxButton(panel, 40, wxT("Settings"), wxPoint(730,570), wxSize(110, 25));
|
||||
btnLaunch = new wxButton(panel, 41, wxT("Launch"), wxPoint(850,570), wxSize(110, 25));
|
||||
auto btnSettings = new wxButton(panel, 2, wxT("Settings"), wxPoint(730,570), wxSize(110, 25));
|
||||
btnLaunch = new wxButton(panel, 3, wxT("Launch"), wxPoint(850,570), wxSize(110, 25));
|
||||
|
||||
GetStats();
|
||||
|
||||
//UI Colors:
|
||||
GameVersionLabel();
|
||||
if (DarkMode) {
|
||||
//Text Separators:
|
||||
txtSeparator1->SetForegroundColour("white");
|
||||
@ -308,10 +513,11 @@ MyMainFrame::MyMainFrame() :
|
||||
//Texts:
|
||||
txtNews->SetForegroundColour("white");
|
||||
txtUpdate->SetForegroundColour("white");
|
||||
txtGameVersion->SetForegroundColour("white");
|
||||
txtPlayers->SetForegroundColour("white");
|
||||
txtGameVersionTitle->SetForegroundColour("white");
|
||||
txtPlayersTitle->SetForegroundColour("white");
|
||||
txtModVersionTitle->SetForegroundColour("white");
|
||||
txtModVersion->SetForegroundColour("white");
|
||||
txtServers->SetForegroundColour("white");
|
||||
txtServersTitle->SetForegroundColour("white");
|
||||
txtPatreon->SetForegroundColour("white");
|
||||
txtStatus->SetForegroundColour("white");
|
||||
|
||||
@ -321,12 +527,12 @@ MyMainFrame::MyMainFrame() :
|
||||
HorizontalLine3->SetForegroundColour("white");
|
||||
|
||||
//Logo:
|
||||
auto* logo = new wxBitmapButton(panel, 42, wxBitmapBundle(wxImage("icons/BeamMP_white.png", wxBITMAP_TYPE_PNG).Scale(100,100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100,100), wxBORDER_NONE);
|
||||
auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_white.png", wxBITMAP_TYPE_PNG).Scale(100,100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100,100), wxBORDER_NONE);
|
||||
logo->SetBackgroundColour(wxColour(40, 40, 40));
|
||||
}
|
||||
else {
|
||||
//Logo:
|
||||
auto* logo = new wxBitmapButton(panel, 42, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(100,100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100,100), wxBORDER_NONE);
|
||||
auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(100,100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100,100), wxBORDER_NONE);
|
||||
logo->SetBackgroundColour("white");
|
||||
}
|
||||
txtStatusResult->SetForegroundColour("green");
|
||||
@ -340,34 +546,35 @@ MyAccountFrame::MyAccountFrame() : wxFrame(nullptr, wxID_ANY, "Account Manager",
|
||||
wxImage::AddHandler(handler);
|
||||
wxStaticBitmap *image;
|
||||
image = new wxStaticBitmap( this, wxID_ANY, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(120,120, wxIMAGE_QUALITY_HIGH)), wxPoint(180,20), wxSize(120, 120));
|
||||
auto* panel = new wxPanel(this, wxID_ANY, wxPoint(), wxSize(500,650));
|
||||
std::string PictureString = GetPictureName();
|
||||
if (UIData::LoginAuth) {
|
||||
if (fs::exists( PictureString))
|
||||
image->SetBitmap(wxBitmapBundle(wxImage( PictureString).Scale(120, 120, wxIMAGE_QUALITY_HIGH)));
|
||||
else
|
||||
image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120,120, wxIMAGE_QUALITY_HIGH)));
|
||||
|
||||
if (isSignedIn()) {
|
||||
image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120,120, wxIMAGE_QUALITY_HIGH)));
|
||||
|
||||
auto* txtName = new wxStaticText(this, wxID_ANY, wxT("Username: BeamMP"), wxPoint(180, 200));
|
||||
auto* txtEmail = new wxStaticText(this, wxID_ANY, wxT("Email: beamMP@gmail.com"), wxPoint(180, 250));
|
||||
auto btnLogout = new wxButton(this, 44, wxT("Logout"), wxPoint(185,550), wxSize(110, 25));
|
||||
auto* txtName = new wxStaticText(panel, wxID_ANY, wxT("Username: " + UIData::Username), wxPoint(180, 200));
|
||||
auto btnLogout = new wxButton(panel, 100, wxT("Logout"), wxPoint(185,550), wxSize(110, 25));
|
||||
|
||||
//UI Colors:
|
||||
if (DarkMode) {
|
||||
//Text:
|
||||
txtName->SetForegroundColour("white");
|
||||
txtEmail->SetForegroundColour("white");
|
||||
}
|
||||
}
|
||||
else {
|
||||
auto* panel = new wxPanel(this, wxID_ANY, wxPoint(), wxSize(500,650));
|
||||
image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120,120, wxIMAGE_QUALITY_HIGH)));
|
||||
|
||||
auto* txtLogin = new wxStaticText(panel, wxID_ANY, wxT("Login with your BeamMP account."), wxPoint(150, 200));
|
||||
|
||||
auto* ctrlUsername = new wxTextCtrl (panel, wxID_ANY, wxT(""), wxPoint(131, 230), wxSize(220,25));
|
||||
auto* ctrlPassword = new wxTextCtrl (panel, wxID_ANY, wxT(""), wxPoint(131, 300), wxSize(220,25), wxTE_PASSWORD);
|
||||
ctrlUsername = new wxTextCtrl (panel, wxID_ANY, wxT(""), wxPoint(131, 230), wxSize(220,25));
|
||||
ctrlPassword = new wxTextCtrl (panel, wxID_ANY, wxT(""), wxPoint(131, 300), wxSize(220,25), wxTE_PASSWORD);
|
||||
ctrlUsername->SetHint("Username / Email");
|
||||
ctrlPassword->SetHint("Password");
|
||||
|
||||
auto btnLogin = new wxButton(panel, wxID_ANY, wxT("Login"), wxPoint(120,375), wxSize(110, 25));
|
||||
auto btnRegister = new wxButton(panel, 43, wxT("Register"), wxPoint(250,375), wxSize(110, 25));
|
||||
auto btnRegister = new wxButton(panel, 101, wxT("Register"), wxPoint(250,375), wxSize(110, 25));
|
||||
auto btnLogin = new wxButton(panel, 102, wxT("Login"), wxPoint(120,375), wxSize(110, 25));
|
||||
|
||||
//UI Colors:
|
||||
if (DarkMode) {
|
||||
@ -384,21 +591,20 @@ MySettingsFrame::MySettingsFrame() :
|
||||
auto* panel = new wxPanel(this, wxID_ANY, wxPoint(), wxSize(500,650));
|
||||
|
||||
auto* txtGameDirectory = new wxStaticText(panel, wxID_ANY, wxT("Game Directory: "), wxPoint(30, 100));
|
||||
ctrlGameDirectory = new wxDirPickerCtrl (panel, 46, wxEmptyString, wxT("Game Directory"), wxPoint(130, 100), wxSize(300,-1));
|
||||
ctrlGameDirectory = new wxDirPickerCtrl (panel, 200, wxEmptyString, wxT("Game Directory"), wxPoint(130, 100), wxSize(300,-1));
|
||||
ctrlGameDirectory->SetLabel("GamePath");
|
||||
MySettingsFrame::SetFocus();
|
||||
auto btnDetectGameDirectory = new wxButton(panel, 40, wxT("Detect"), wxPoint(185,140), wxSize(90, 25));
|
||||
auto btnDetectGameDirectory = new wxButton(panel, 203, wxT("Detect"), wxPoint(185,140), wxSize(90, 25));
|
||||
|
||||
auto* txtProfileDirectory = new wxStaticText(panel, wxID_ANY, wxT("Profile Directory: "), wxPoint(30, 200));
|
||||
ctrlProfileDirectory = new wxDirPickerCtrl (panel, 46, wxEmptyString, wxT("Profile Directory"), wxPoint(130, 200), wxSize(300,-1));
|
||||
ctrlProfileDirectory = new wxDirPickerCtrl (panel, 201, wxEmptyString, wxT("Profile Directory"), wxPoint(130, 200), wxSize(300,-1));
|
||||
ctrlProfileDirectory->SetLabel("ProfilePath");
|
||||
auto btnDetectProfileDirectory = new wxButton(panel, 40, wxT("Detect"), wxPoint(185,240), wxSize(90, 25));
|
||||
auto btnDetectProfileDirectory = new wxButton(panel, 204, wxT("Detect"), wxPoint(185,240), wxSize(90, 25));
|
||||
|
||||
auto* txtCacheDirectory = new wxStaticText(panel, wxID_ANY, wxT("Cache Directory: "), wxPoint(30, 300));
|
||||
ctrlCacheDirectory = new wxDirPickerCtrl (panel, 46, wxEmptyString, wxT("Cache Directory"), wxPoint(130, 300), wxSize(300,-1));
|
||||
ctrlCacheDirectory = new wxDirPickerCtrl (panel, 202, wxEmptyString, wxT("Cache Directory"), wxPoint(130, 300), wxSize(300,-1));
|
||||
ctrlCacheDirectory->SetLabel("CachePath");
|
||||
auto btnCacheDirectory = new wxButton(panel, 40, wxT("Detect"), wxPoint(185,340), wxSize(90, 25));
|
||||
|
||||
auto btnCacheDirectory = new wxButton(panel, 205, wxT("Reset"), wxPoint(185,340), wxSize(90, 25));
|
||||
|
||||
auto* txtBuild = new wxStaticText(panel, wxID_ANY, wxT("Build: "), wxPoint(30, 400));
|
||||
wxArrayString BuildChoices;
|
||||
@ -406,10 +612,10 @@ MySettingsFrame::MySettingsFrame() :
|
||||
BuildChoices.Add("Release");
|
||||
BuildChoices.Add("EA");
|
||||
BuildChoices.Add("Dev");
|
||||
choiceController = new wxChoice (panel, 47, wxPoint(85, 400), wxSize(120, 20), BuildChoices);
|
||||
choiceController = new wxChoice (panel, 206, wxPoint(85, 400), wxSize(120, 20), BuildChoices);
|
||||
choiceController->Select(0);
|
||||
|
||||
checkConsole = new wxCheckBox (panel, 45, " Show Console", wxPoint(30, 450));
|
||||
checkConsole = new wxCheckBox (panel, 207, " Show Console", wxPoint(30, 450));
|
||||
|
||||
//UI Colors:
|
||||
if (DarkMode) {
|
||||
@ -427,9 +633,41 @@ MySettingsFrame::MySettingsFrame() :
|
||||
}
|
||||
}
|
||||
|
||||
/////////// UpdateConfig Function ///////////
|
||||
template <typename ValueType>
|
||||
void UpdateConfig (const std::string& key, ValueType&& value) {
|
||||
if (fs::exists("Launcher.toml")) {
|
||||
toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
config.insert_or_assign(key, value);
|
||||
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml << config;
|
||||
tml.close();
|
||||
} else wxMessageBox("Failed to modify config file", "Error");
|
||||
}
|
||||
}
|
||||
|
||||
/////////// Game Version Label Function ///////////
|
||||
void MyMainFrame::GameVersionLabel() {
|
||||
std::string read = jsonRead();
|
||||
if (!read.empty()) {
|
||||
txtGameVersion->SetLabel(read);
|
||||
VersionParser CurrentVersion(read);
|
||||
if (CurrentVersion > Launcher::SupportedVersion)
|
||||
txtGameVersion->SetForegroundColour(wxColour(255,173,0));
|
||||
else if (CurrentVersion < Launcher::SupportedVersion)
|
||||
txtGameVersion->SetForegroundColour("red");
|
||||
else txtGameVersion->SetForegroundColour("green");
|
||||
} else {
|
||||
txtGameVersion->SetLabel(wxT("NA"));
|
||||
txtGameVersion->SetForegroundColour("red");
|
||||
}
|
||||
}
|
||||
|
||||
/////////// OnClick Account Event ///////////
|
||||
void MyMainFrame::OnClickAccount(wxCommandEvent& event WXUNUSED(event)) {
|
||||
auto* AccountFrame = new MyAccountFrame();
|
||||
AccountFrame = new MyAccountFrame();
|
||||
AccountFrame->SetSize(500, 650);
|
||||
AccountFrame->Center();
|
||||
AccountFrame->SetIcon(wxIcon("icons/BeamMP_black.png",wxBITMAP_TYPE_PNG));
|
||||
@ -442,7 +680,7 @@ void MyMainFrame::OnClickAccount(wxCommandEvent& event WXUNUSED(event)) {
|
||||
AccountFrame->SetBackgroundColour(wxColour("white"));
|
||||
AccountFrame->SetForegroundColour(wxColour("white"));
|
||||
}
|
||||
AccountFrame->Show(true);
|
||||
AccountFrame->Show();
|
||||
}
|
||||
|
||||
/////////// OnClick Settings Event ///////////
|
||||
@ -460,25 +698,8 @@ void MyMainFrame::OnClickSettings(wxCommandEvent& event WXUNUSED(event)) {
|
||||
SettingsFrame->SetBackgroundColour(wxColour("white"));
|
||||
SettingsFrame->SetForegroundColour(wxColour("white"));
|
||||
}
|
||||
SettingsFrame->UpdateInfo();
|
||||
SettingsFrame->Show(true);
|
||||
SettingsFrame->LoadConfig();
|
||||
}
|
||||
|
||||
/////////// OnClick Logo Event ///////////
|
||||
void MyMainFrame::OnClickLogo(wxCommandEvent& event WXUNUSED(event)) {
|
||||
wxLaunchDefaultApplication("https://beammp.com");
|
||||
}
|
||||
|
||||
/////////// OnClick Register Event ///////////
|
||||
void MyAccountFrame::OnClickRegister(wxCommandEvent& event WXUNUSED(event)) {
|
||||
wxLaunchDefaultApplication("https://forum.beammp.com/signup");
|
||||
}
|
||||
|
||||
/////////// OnClick Logout Event ///////////
|
||||
void MyAccountFrame::OnClickLogout(wxCommandEvent& event WXUNUSED(event)) {
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
/////////// OnClick Launch Event ///////////
|
||||
@ -502,56 +723,140 @@ void MyMainFrame::OnClickLaunch(wxCommandEvent& event WXUNUSED(event)) {
|
||||
}
|
||||
}
|
||||
|
||||
/////////// OnClick Console Event ///////////
|
||||
void MySettingsFrame::OnClickConsole(wxCommandEvent& event) {
|
||||
WindowsConsole(checkConsole->IsChecked());
|
||||
bool status = event.IsChecked();
|
||||
|
||||
if (fs::exists("Launcher.toml")) {
|
||||
toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
config.insert_or_assign("Console", status);
|
||||
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml << config;
|
||||
tml.close();
|
||||
} else wxMessageBox("Failed to modify config file", "Error");
|
||||
}
|
||||
/////////// OnClick Logo Event ///////////
|
||||
void MyMainFrame::OnClickLogo(wxCommandEvent& event WXUNUSED(event)) {
|
||||
wxLaunchDefaultApplication("https://beammp.com");
|
||||
}
|
||||
|
||||
/////////// OnClick Register Event ///////////
|
||||
void MyAccountFrame::OnClickRegister(wxCommandEvent& event WXUNUSED(event)) {
|
||||
wxLaunchDefaultApplication("https://forum.beammp.com/signup");
|
||||
}
|
||||
|
||||
/////////// OnClick Login Event ///////////
|
||||
void MyAccountFrame::OnClickLogin(wxCommandEvent& event WXUNUSED(event)) {
|
||||
Json json;
|
||||
json ["password"] = ctrlPassword->GetValue().utf8_string();
|
||||
json ["username"] = ctrlUsername->GetValue().utf8_string();
|
||||
|
||||
if (Login(json.dump())) {
|
||||
std::string picture = HTTP::Get("https://forum.beammp.com/user_avatar/forum.beammp.com/" + UIData::Username + "/240/4411_2.png");
|
||||
std::ofstream File("icons/" + UIData::Username + PictureType(picture), std::ios::binary);
|
||||
if (File.is_open()) {
|
||||
File << picture;
|
||||
File.close();
|
||||
MyMainFrame::MainFrameInstance->BitAccount->SetBitmap(wxBitmapBundle(wxImage(GetPictureName()).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
||||
}
|
||||
MyMainFrame::AccountFrame->Destroy();
|
||||
MyMainFrame::MainFrameInstance->OnClickAccount(event);
|
||||
}
|
||||
}
|
||||
|
||||
/////////// OnClick Logout Event ///////////
|
||||
void MyAccountFrame::OnClickLogout(wxCommandEvent& event WXUNUSED(event)) {
|
||||
Login("LO");
|
||||
MyMainFrame::AccountFrame->Destroy();
|
||||
MyMainFrame::MainFrameInstance->BitAccount->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
||||
MyMainFrame::MainFrameInstance->OnClickAccount(event);
|
||||
}
|
||||
|
||||
/////////// OnClick Console Event ///////////
|
||||
void MySettingsFrame::OnClickConsole(wxCommandEvent& event) {
|
||||
WindowsConsole(checkConsole->IsChecked());
|
||||
bool status = event.IsChecked();
|
||||
UpdateConfig("Console", status);
|
||||
UIData::Console = status;
|
||||
}
|
||||
|
||||
/////////// OnChanged Game Path Event ///////////
|
||||
void MySettingsFrame::OnChangedGameDir(wxFileDirPickerEvent& event) {
|
||||
std::string NewPath = event.GetPath().utf8_string();
|
||||
|
||||
std::string key = reinterpret_cast<wxDirPickerCtrl*> (event.GetEventObject())->GetLabel();
|
||||
UpdateConfig(key, NewPath);
|
||||
UpdateGameDirectory(NewPath);
|
||||
}
|
||||
|
||||
if (fs::exists("Launcher.toml")) {
|
||||
toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
config.insert_or_assign(key, NewPath);
|
||||
/////////// OnChanged Profile Path Event ///////////
|
||||
void MySettingsFrame::OnChangedProfileDir(wxFileDirPickerEvent& event) {
|
||||
std::string NewPath = event.GetPath().utf8_string();
|
||||
std::string key = reinterpret_cast<wxDirPickerCtrl*> (event.GetEventObject())->GetLabel();
|
||||
UpdateConfig(key, NewPath);
|
||||
UpdateProfileDirectory(NewPath);
|
||||
}
|
||||
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml << config;
|
||||
tml.close();
|
||||
} else wxMessageBox("Failed to modify config file", "Error");
|
||||
}
|
||||
/////////// OnChanged Cache Path Event ///////////
|
||||
void MySettingsFrame::OnChangedCacheDir(wxFileDirPickerEvent& event) {
|
||||
std::string NewPath = event.GetPath().utf8_string();
|
||||
std::string key = reinterpret_cast<wxDirPickerCtrl*> (event.GetEventObject())->GetLabel();
|
||||
UpdateConfig(key, NewPath);
|
||||
UpdateCacheDirectory(NewPath);
|
||||
}
|
||||
|
||||
/////////// OnChanged Build Event ///////////
|
||||
void MySettingsFrame::OnChangedBuild(wxCommandEvent& event) {
|
||||
std::string key = reinterpret_cast<wxChoice*> (event.GetEventObject())->GetString(event.GetSelection());
|
||||
UpdateConfig("Build", key);
|
||||
UIData::Build = key;
|
||||
}
|
||||
|
||||
if (fs::exists("Launcher.toml")) {
|
||||
toml::parse_result config = toml::parse_file("Launcher.toml");
|
||||
config.insert_or_assign("Build", key);
|
||||
|
||||
std::ofstream tml("Launcher.toml");
|
||||
if (tml.is_open()) {
|
||||
tml << config;
|
||||
tml.close();
|
||||
} else wxMessageBox("Failed to modify config file", "Error");
|
||||
/////////// AutoDetect Game Function ///////////
|
||||
void MySettingsFrame::OnAutoDetectGame (wxCommandEvent& event) {
|
||||
HKEY BeamNG;
|
||||
std::string GamePath;
|
||||
LONG RegRes =
|
||||
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
|
||||
KEY_READ, &BeamNG);
|
||||
if (RegRes == ERROR_SUCCESS) {
|
||||
GamePath = Launcher::QueryValue(BeamNG, "rootpath");
|
||||
RegCloseKey(BeamNG);
|
||||
}
|
||||
if (!GamePath.empty()) {
|
||||
if (GamePath.ends_with('\\')) GamePath.pop_back();
|
||||
UpdateConfig("GamePath", GamePath);
|
||||
UpdateGameDirectory(GamePath);
|
||||
}
|
||||
else
|
||||
wxMessageBox("Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive", "Error");
|
||||
}
|
||||
|
||||
/////////// AutoDetect Profile Function ///////////
|
||||
void MySettingsFrame::OnAutoDetectProfile(wxCommandEvent& event){
|
||||
HKEY BeamNG;
|
||||
std::string ProfilePath;
|
||||
LONG RegRes =
|
||||
RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
|
||||
KEY_READ, &BeamNG);
|
||||
if (RegRes == ERROR_SUCCESS) {
|
||||
ProfilePath = Launcher::QueryValue(BeamNG, "userpath_override");
|
||||
RegCloseKey(BeamNG);
|
||||
}
|
||||
if (ProfilePath.empty()) {
|
||||
PWSTR folderPath = nullptr;
|
||||
HRESULT hr =
|
||||
SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
wxMessageBox(
|
||||
"Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive",
|
||||
"Error");
|
||||
return;
|
||||
}
|
||||
else {
|
||||
_bstr_t bstrPath(folderPath);
|
||||
std::string Path((char*)bstrPath);
|
||||
CoTaskMemFree(folderPath);
|
||||
ProfilePath = Path + "\\BeamNG.drive";
|
||||
}
|
||||
}
|
||||
UpdateConfig("ProfilePath", ProfilePath);
|
||||
ctrlProfileDirectory->SetPath(ProfilePath);
|
||||
}
|
||||
|
||||
/////////// Reset Cache Function ///////////
|
||||
void MySettingsFrame::OnResetCache(wxCommandEvent& event) {
|
||||
std::string CachePath = fs::current_path().append("Resources").string();
|
||||
UpdateConfig("CachePath", CachePath);
|
||||
ctrlCacheDirectory->SetPath(CachePath);
|
||||
}
|
||||
|
||||
/////////// MAIN FUNCTION ///////////
|
||||
|
Loading…
x
Reference in New Issue
Block a user