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- fix launcher pinning a thread
- add fall back lua state listener
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@@ -14,6 +14,7 @@ namespace def {
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void* Param4);
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typedef uint32_t (*GetTickCount)();
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typedef int (*lua_open_jit)(lua_State* L);
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typedef uint64_t (*update_function)(lua_State* L);
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typedef void (*lua_get_field)(lua_State* L, int idx, const char* k);
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typedef const char* (*lua_push_fstring)(lua_State* L, const char* fmt, ...);
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typedef int (*lua_p_call)(lua_State* L, int arg, int res, int err);
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