mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-08-17 00:35:55 +00:00
Move console clear to main to avoid clearing logs
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aca61886d0
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@ -223,7 +223,6 @@ void LinuxPatch() {
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#if defined(_WIN32)
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#if defined(_WIN32)
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void InitLauncher() {
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void InitLauncher() {
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system("cls");
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SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
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SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
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InitLog();
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InitLog();
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CheckName();
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CheckName();
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@ -235,7 +234,6 @@ void InitLauncher() {
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#elif defined(__linux__)
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#elif defined(__linux__)
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void InitLauncher() {
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void InitLauncher() {
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system("clear");
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InitLog();
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InitLog();
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info("BeamMP Launcher v" + GetVer() + GetPatch());
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info("BeamMP Launcher v" + GetVer() + GetPatch());
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CheckName();
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CheckName();
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@ -25,6 +25,12 @@ Options options;
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}
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}
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int main(int argc, char** argv) try {
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int main(int argc, char** argv) try {
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#if defined(_WIN32)
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system("cls");
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#elif defined(__linux__)
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system("clear");
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#endif
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#ifdef DEBUG
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#ifdef DEBUG
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std::thread th(flush);
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std::thread th(flush);
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th.detach();
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th.detach();
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