mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-03 16:37:11 +00:00
v1.43
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parent
434cf26b7b
commit
04b5b13ef9
@ -11,5 +11,4 @@ file(GLOB source_files
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"src/Memory/*.hpp" "src/Memory/*.cpp")
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add_executable(BeamMP-Launcher ${source_files})
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target_link_libraries(BeamMP-Launcher ws2_32 urlmon discord-rpc libcurl_a zlibstatic)
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@ -59,7 +59,6 @@ void AckID(int ID){
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}
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}
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}
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int PacktID(){
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static int ID = -1;
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if(ID > 999999)ID = 0;
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@ -9,7 +9,7 @@
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#include <string>
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#include <thread>
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#include <vector>
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#include <set>
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extern std::vector<std::string> GlobalInfo;
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void Exit(const std::string& Msg);
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namespace fs = std::experimental::filesystem;
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@ -96,7 +96,7 @@ void SyncResources(SOCKET Sock){
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if(msg.size() < 2 || msg.substr(0,2) != "WS"){
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Terminate = true;
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TCPTerminate = true;
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UlStatus = "UlDisconnected";
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UlStatus = "UlDisconnected: outdated server/client";
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std::cout << "Terminated!" << std::endl;
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return;
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}
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@ -152,6 +152,7 @@ void SyncResources(SOCKET Sock){
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std::ofstream LFS;
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do {
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STCPSend(Sock, "f" + *FN);
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//std::set<std::pair<char*,int>> segments;
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do {
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auto Pair = STCPRecv(Sock);
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Data = Pair.first;
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@ -159,18 +160,25 @@ void SyncResources(SOCKET Sock){
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if (!LFS.is_open()) {
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LFS.open(a.c_str(), std::ios_base::app | std::ios::binary);
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}
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LFS.write(Data, Pair.second);
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float per = LFS.tellp() / std::stof(*FS) * 100;
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LFS.write(Data,Pair.second);
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/*char* Segment = new char[Pair.second];
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memcpy_s(Segment,Pair.second,Data,Pair.second);
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segments.insert(std::make_pair(Segment,Pair.second));
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total += Pair.second;*/
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float per = LFS.tellp()/ std::stof(*FS) * 100;
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std::string Percent = std::to_string(truncf(per * 10) / 10);
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UlStatus = "UlDownloading Resource: (" + std::to_string(Pos) + "/" + std::to_string(Amount) +
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"): " + a.substr(a.find_last_of('/')) + " (" +
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Percent.substr(0, Percent.find('.') + 2) + "%)";
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} while (LFS.tellp() != std::stoi(*FS) && LFS.tellp() < std::stoi(*FS));
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LFS.close();
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}while(fs::file_size(a) != std::stoi(*FS));
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UlStatus = "UlLoading Resource: (" + std::to_string(Pos) + "/" + std::to_string(Amount) +
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"): " + a.substr(a.find_last_of('/'));
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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/*for(auto p : segments){
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LFS.write(p.first,p.second);
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}*/
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//segments.clear();
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LFS.close();
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}while(fs::file_size(a) != std::stoi(*FS));
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fs::copy_file(a, "BeamNG/mods"+a.substr(a.find_last_of('/')), fs::copy_options::overwrite_existing);
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WaitForConfirm();
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}
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@ -18,7 +18,7 @@ std::vector<std::string> GetDiscordInfo();
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extern std::vector<std::string> SData;
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std::vector<std::string> GlobalInfo;
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std::string getHardwareID();
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std::string ver = "1.41";
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std::string ver = "1.43";
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int DEFAULT_PORT = 4444;
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void Discord_Main();
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bool MPDEV = false;
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@ -56,7 +56,6 @@ std::string CheckDir(int argc,char*args[]){
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if(stat(DN.c_str(),&info)==0)remove(DN.c_str());
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SystemExec("rename \""+ FN +"\" " + DN + ">nul");
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}
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//SystemExec(R"(powershell "$s=(New-Object -COM WScript.Shell).CreateShortcut('%userprofile%\Desktop\BeamMP-Launcher.lnk');$s.TargetPath=')"+AD+"\\"+DN+"';$s.Save()\"");
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if(stat("BeamNG",&info))SystemExec("mkdir BeamNG>nul");
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if(!stat("BeamNG\\mods",&info))SystemExec("RD /S /Q BeamNG\\mods>nul");
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if(!stat("BeamNG\\mods",&info))ReLaunch(argc,args);
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@ -130,7 +129,7 @@ int main(int argc, char* argv[]){
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std::string ExeDir = GamePath.substr(0,GamePath.find_last_of('\\')) + R"(\Bin64\BeamNG.drive.x64.exe)";
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std::string Settings = Path + "\\settings\\uiapps-layouts.json";
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if(stat(Settings.c_str(),&info)!=0){
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link = "https://beamng-mp.com/client-data";
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link = "https://beamng-mp.com/client-ui-data";
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std::cout << "Downloading default config..." << std::endl;
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Download(link,Settings);
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std::cout << "Download Complete!" << std::endl;
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